Posts: 2,387
Threads: 56
Joined: Aug 2010
If i understand well, sarcastic or not, this mapping contest is again as strange as the last one.
I would quote Jamz but i'll let you alone (or if he wants to be quoted... :P)
Posts: 243
Threads: 9
Joined: Jun 2010
I'm trying to remember how to map currently with an entry of my own..good luck to all the mappers out there glad we got some dope mappers/players trying. Now if only some of the mappers did more mapping and less talking! :)
Posts: 2,331
Threads: 45
Joined: Feb 2011
Yay DogDancing <3
good luck. ;)
Posts: 385
Threads: 31
Joined: Jul 2010
What? DogDancing might enter? Now that is what I call an A lister entry right there. I would look forward to judging that one. Good luck to you if you do enter DogDancing. I look forward to that!
Posts: 447
Threads: 9
Joined: May 2012
I'm excited for some fresh new maps. Good luck everyone!
Posts: 2,144
Threads: 38
Joined: Aug 2010
DogDancing for victory yaaaaargh!
Posts: 740
Threads: 61
Joined: Jun 2011
Posts: 2,144
Threads: 38
Joined: Aug 2010
Nice.
In the first screenshot, is that space just right of the mine cart glitchy?
Posts: 740
Threads: 61
Joined: Jun 2011
Posts: 356
Threads: 18
Joined: Aug 2011
That looks like a nice unique bit of a map, JG. Good job so far <3
Posts: 2,331
Threads: 45
Joined: Feb 2011
Put more time into that area and make sure everything is as detailed as can be. ;)
Posts: 356
Threads: 18
Joined: Aug 2011
18 Jul 12, 12:08AM
(This post was last modified: 18 Jul 12, 12:09AM by Snoosnoo.)
I suppose I'll post a teaser I quickly made the past few minutes. Yeah I've kept it dark, so you can't see it properly yet! >:3
It's all very much undone at the moment. Detail isn't at its maximum, and my lighting is "Beta lighting" which I use whilst detailing, before setting its actual values.
I also can't help but think that my outside area looks like a character from Wormz, and Elvis Presley combined. That needs serious rework.
I guess this will be released quite near the end of the competition hand in date.
Posts: 740
Threads: 61
Joined: Jun 2011
Update: I added [SODA]DRE to the team, we have almost completed the outside base, and he is very good!
Posts: 560
Threads: 10
Joined: Jan 2011
(18 Jul 12, 12:08AM)Snoosnoo Wrote: .. My curiosity just put a hole in my ceiling.
(18 Jul 12, 12:28AM)Jg99 Wrote: [SODA]DRE That DRE doesn't happen to be called Chance IRL, does he?
Posts: 740
Threads: 61
Joined: Jun 2011
(18 Jul 12, 07:10AM)Frogulis Wrote: (18 Jul 12, 12:08AM)Snoosnoo Wrote: .. My curiosity just put a hole in my ceiling.
(18 Jul 12, 12:28AM)Jg99 Wrote: [SODA]DRE That DRE doesn't happen to be called Chance IRL, does he?
no frogulius
Posts: 385
Threads: 31
Joined: Jul 2010
This reminds me, I meant to post it sooner. If you are working on a coop map with a new comer, it will be judged based off who did the majority. For example, if myself and noobicus were working on a map, and I did the majority, it would be placed in normal maps. However, if noobicus did the majority it would be placed in the new comer category. Please keep in mind that you might be asked for a detail description of who did what so we (the judges) know which category to place the map in.
Posts: 740
Threads: 61
Joined: Jun 2011
Dre and i have both made a lot of maps, even though DRE didnt enter in the contest last time
Posts: 1,136
Threads: 22
Joined: Jun 2010
(29 Jun 12, 08:55PM)Bloodsport Wrote: Jokes aside, mapping is dying in AC because everyone just plays douze.
(08 Jul 12, 10:10AM)Snoosnoo Wrote: If it was a top 10 map, we would play it, hmm?
(06 Jul 12, 03:53PM)Snoosnoo Wrote: ac_discovery. Watch out for it.
i didn't think you could fit so much facedesk into one thread
Posts: 356
Threads: 18
Joined: Aug 2011
(18 Jul 12, 01:43PM)Undead Wrote: (29 Jun 12, 08:55PM)Bloodsport Wrote: Jokes aside, mapping is dying in AC because everyone just plays douze.
(08 Jul 12, 10:10AM)Snoosnoo Wrote: If it was a top 10 map, we would play it, hmm?
(06 Jul 12, 03:53PM)Snoosnoo Wrote: ac_discovery. Watch out for it.
i didn't think you could fit so much facedesk into one thread
Especially with your contribution.
Posts: 103
Threads: 5
Joined: Jun 2010
Good luck to all. I really want to see some new cool maps.
Posts: 2,331
Threads: 45
Joined: Feb 2011
21 Jul 12, 01:54PM
(This post was last modified: 22 Jul 12, 09:32PM by Nightmare.)
Btw, re-looked at ac_cavern. Every room is just generic rugged spam with a pillar in the middle. And village nieb textures in a cave. D:
Sexy though. Maybe thats just the limits of this theme. :p
Also, teaser for my map. Fear it.
http://img208.imageshack.us/img208/8151/...230aff.png
Teaser #2
map overlay
http://img210.imageshack.us/img210/4578/...ed8048.png
Posts: 756
Threads: 53
Joined: Nov 2011
26 Jul 12, 04:05AM
(This post was last modified: 26 Jul 12, 04:05AM by Felix-The-Ghost.)
>Was gonna enter
>Saw Nightmare's map
>:O
Posts: 2,067
Threads: 11
Joined: Jun 2010
Here is the version of my map that I'm entering: http://bit.ly/MizmtW
i probably don't have enough time to actually put an entry together
Posts: 2,331
Threads: 45
Joined: Feb 2011
Posts: 2,144
Threads: 38
Joined: Aug 2010
Nightmare, going to defend his throne!
The others don't have a chance \:D
Posts: 700
Threads: 65
Joined: Jun 2010
ifran should have won last year fosho
Posts: 2,331
Threads: 45
Joined: Feb 2011
xD shad. I'm not trying to win this year. <3
Just having some fun. :)
Posts: 249
Threads: 22
Joined: Apr 2011
28 Jul 12, 01:59AM
(This post was last modified: 28 Jul 12, 10:20PM by Z3R0.)
Guess I should show yall my map.
ac_ ripsaw by Z3R0
Download here. Thanks
Edit: Forgot category, sorry. I'm submitting into the Custom content category.
Posts: 385
Threads: 31
Joined: Jul 2010
When posting your map for the contest, I would ask of you to post what category it will fall under as well. If you do not know which category you fall under or unclear of which, just ask and someone will assist you in directing you to which category you belong in. Thanks
Posts: 2,331
Threads: 45
Joined: Feb 2011
Newcomer since Halo always says I'm noob. \:D
|