Current development status
#91
(24 Aug 13, 07:33AM)CaptainAhab Wrote: This all looks stellar.
huheeueheuuehuhuehuehuueheuehuehueh
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#92
[Image: hehe-lizard-150x150.jpg]

feature freeze is a bad idea btw.
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#93
(26 Aug 13, 02:18PM)Nightmare Wrote: feature freeze is a bad idea btw.

You're telling me.
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#94
(26 Aug 13, 02:18PM)Nightmare Wrote: [Image: hehe-lizard-150x150.jpg]

feature freeze is a bad idea btw.

new features are being implemented, but not to the trunk.
thus, i don't see the point of your post?
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#95
(26 Aug 13, 02:18PM)Nightmare Wrote: [Image: hehe-lizard-150x150.jpg]

feature freeze is a bad idea btw.

except it's not. it's the integral part of any proper software development
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#96
(27 Aug 13, 04:24PM)[email protected] Wrote:
(26 Aug 13, 02:18PM)Nightmare Wrote: feature freeze is a bad idea btw.

new features are being implemented, but not to the trunk.
thus, i don't see the point of your post?

So they can make it, it just can't make it's way into the SVN & 1.2.0.0?
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#97
you should definitely check the SVN sometimes.

also, what SKB said : feature freezes ARE needed
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#98
I update it weekly.
Answer the question. :o
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#99
i guess you're updating the trunk; the SVN isn't just the trunk.
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[Image: U6-bat_anim.gif]

So can new features get into the next release still or not?
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what don't you understand in "feature freeze" ?
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'stuff being implemented but not to trunk' = stuff getting in but not getting in. It's confusing.

If linux bug isn't fixed/worked around yet, most devs have no idea how to help with that bug, so holding them back from adding more quality to the upcoming release is a bad idea imo. Especially features that would headline the release's changelog.
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There is /nothing/ confusing.
We're working on other things (cube engine improvements, new gamemodes, etc.) and we put them into other branches (they are made for that);
Since the amount of testers - i'm talking about real testing- can be counted on one amputated hand, we need more time than you may think to make sure things are working fine.

Feature freeze = necessary step.
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If by "feature freeze" you mean "don't shove everything into one giant update but rather release them bit by bit in a more gradual fashion to ensure that each little portion is up to the highest standards possible due to the size of the testing community," then I fully support it.
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hey,i played AC 1.2 today,and have the error (33).
my game crash and restart the configs

thx i only come here to report this problem
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I had this too, Scorpion. The latest Windows package has fixed it.
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and where i make the new download?
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Good question. It's not easily available because it's not officially released yet, but...here, if you're on Windows. The other platforms will be along shortly. If I'm saying something I shouldn't, expect this post to disappear.
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woooooooooooooooooooooooooooooooo +1 for windows
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ggwp
over 9000 years in the making
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So the linux crash bug was fixed?
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Will this overwrite 1.1.0.4?
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(07 Oct 13, 06:07PM)Artemis Wrote: Will this overwrite 1.1.0.4?

depends on how you install it no?
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It took three years, but finally. Yes. Fuck yes.
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(07 Oct 13, 04:36PM)Aekom Wrote: So the linux crash bug was fixed?

This ^
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aerkefiende said it was fixed. :D
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(07 Oct 13, 07:23PM)Jason Wrote: It took three years, but finally. Yes. Fuck yes.
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Jamz or whomever it may concern, are we just waiting on the dmg and tar for the other OS's? Then will it be released?
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Ahh, it's about time. :)
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Hope the next version comes out in 2013.
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