26 Aug 13, 06:28AM 
		
	
	
	
	
	
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					Current development status
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		26 Aug 13, 02:18PM 
		
	 ![[Image: hehe-lizard-150x150.jpg]](http://coloncapitalp.com/wp-content/uploads/2013/02/hehe-lizard-150x150.jpg) feature freeze is a bad idea btw. 
		
		
		26 Aug 13, 10:39PM 
		
	 
		
		
		27 Aug 13, 04:24PM 
		
	 
		
		
		27 Aug 13, 04:32PM 
		
	 
		
		
		27 Aug 13, 07:19PM 
		
	 
		
		
		27 Aug 13, 07:31PM 
		
	 
		you should definitely check the SVN sometimes. also, what SKB said : feature freezes ARE needed 
		
		
		27 Aug 13, 07:49PM 
		
	 
		I update it weekly. Answer the question. :o 
		
		
		27 Aug 13, 07:54PM 
		
	 
		i guess you're updating the trunk; the SVN isn't just the trunk.
	 
		
		
		27 Aug 13, 08:17PM 
		
	 ![[Image: U6-bat_anim.gif]](http://wiki.ultimacodex.com/images/d/da/U6-bat_anim.gif) So can new features get into the next release still or not? 
		
		
		27 Aug 13, 08:21PM 
		
	 
		what don't you understand in "feature freeze" ?
	 
		
		
		27 Aug 13, 08:28PM 
		
	 
		'stuff being implemented but not to trunk' = stuff getting in but not getting in. It's confusing. If linux bug isn't fixed/worked around yet, most devs have no idea how to help with that bug, so holding them back from adding more quality to the upcoming release is a bad idea imo. Especially features that would headline the release's changelog. 
		
		
		27 Aug 13, 08:34PM 
		
	 
		There is /nothing/ confusing. We're working on other things (cube engine improvements, new gamemodes, etc.) and we put them into other branches (they are made for that); Since the amount of testers - i'm talking about real testing- can be counted on one amputated hand, we need more time than you may think to make sure things are working fine. Feature freeze = necessary step. 
		
		
		28 Aug 13, 01:22AM 
		
	 
		If by "feature freeze" you mean "don't shove everything into one giant update but rather release them bit by bit in a more gradual fashion to ensure that each little portion is up to the highest standards possible due to the size of the testing community," then I fully support it.
	 
		
		
		07 Oct 13, 02:05AM 
		
	 
		hey,i played AC 1.2 today,and have the error (33). my game crash and restart the configs thx i only come here to report this problem 
		
		
		07 Oct 13, 08:27AM 
		
	 
		I had this too, Scorpion. The latest Windows package has fixed it.
	 
		
		
		07 Oct 13, 11:20AM 
		
	 
		and where i make the new download?
	 
		
		
		07 Oct 13, 04:13PM 
		
	 
		Good question. It's not easily available because it's not officially released yet, but...here, if you're on Windows. The other platforms will be along shortly. If I'm saying something I shouldn't, expect this post to disappear.
	 
		
		
		07 Oct 13, 04:15PM 
		
	 
		woooooooooooooooooooooooooooooooo +1 for windows
	 
		
		
		07 Oct 13, 04:29PM 
		
	 
		ggwp over 9000 years in the making 
		So the linux crash bug was fixed?
	 
		
		
		07 Oct 13, 06:07PM 
		
	 
		Will this overwrite 1.1.0.4?
	 
		
		
		07 Oct 13, 06:47PM 
		
	 
		
		
		07 Oct 13, 07:23PM 
		
	 
		It took three years, but finally. Yes. Fuck yes.
	 
		
		
		08 Oct 13, 01:18AM 
		
	 
		
		
		08 Oct 13, 02:40AM 
		
	 
		aerkefiende said it was fixed. :D
	 
		
		
		08 Oct 13, 03:01AM 
		
	 
		
		
		08 Oct 13, 03:24AM 
		
	 
		Jamz or whomever it may concern, are we just waiting on the dmg and tar for the other OS's? Then will it be released?
	 
		
		
		08 Oct 13, 04:49AM 
		
	 
		Ahh, it's about time. :)
	 
		
		
		08 Oct 13, 05:21AM 
		
	 
		Hope the next version comes out in 2013.
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