02 Apr 11, 09:16PM
yeah, i think putting color on everything would make it cross over from 'simple' to 'cartoon'.
Post a screenshot of what you are doing (modding related).
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02 Apr 11, 09:16PM
yeah, i think putting color on everything would make it cross over from 'simple' to 'cartoon'.
Health = red, armour = orange/yellow, guns = green...
Or just leave it white, it's more professional (IMHO).
Here is where I am at atm, it's looking pretty clean and highly visible.
(02 Apr 11, 09:16PM)Lantry Wrote: yeah, i think putting color on everything would make it cross over from 'simple' to 'cartoon'. Yeah I noticed that I tried it earlier and it looks like crap and then tried with gradients also looked way too cartoonish. (02 Apr 11, 09:18PM)Andrez Wrote: Health = red, armour = orange/yellow, guns = green... I like this idea, I may release 2 versions. One all white the other with your color suggestions.
02 Apr 11, 09:31PM
yeah, i like all white best
Here is what I have right now, I need to change the compass needles to green. I think I'm going to pass on coloring, even with slight colors it starts to look bad.
EDIT: Alright I think this works for the compass.
03 Apr 11, 09:04PM
some ss from my skins:
http://img854.imageshack.us/g/2011040319...ueous.jpg/ its some, i have more weapons skins, and some player skins here : ) (03 Apr 11, 09:04PM)wolfbr Wrote: some ss from my skins: Dude, I am so downloading your SMG, Carbine, and Knife, maybe Nades, but simply beautiful. EDIT : IMO this thread should be stickied.
03 Apr 11, 10:03PM
Loving the carbine wolfbr! Keep up the good work!
showed that these were the skins that I made based on standard weapons (default style), I intend to do, and I'm doing, in various styles (desert, snow, forest camo, dark, gold..), and some hand skins.
some ss froms skins(I did skins for the colors blue and red too). Uploaded with ImageShack.us thanks guys
04 Apr 11, 10:02AM
(03 Apr 11, 09:04PM)wolfbr Wrote: some ss from my skins: I really like the Carbine-Skin. Do you know roughly, when this will be released?
I need to fix/improve some skins first, then I will make available to all
more ss: http://img688.imageshack.us/g/2010111623...owtdm.jpg/ as you can see, I'm doing in various styles(gold,desert,urban,dark..) and you can see the hands skins to : )
04 Apr 11, 07:50PM
04 Apr 11, 08:38PM
Good work everyone, I highly recommend you guys use http://imgur.com instead of imageshack. Some of the images are too small.
04 Apr 11, 09:31PM
I reccomend http://www.upload.ee/ :)
04 Apr 11, 10:29PM
The animation's not working (again). It just crashes blender when I try to export it. Wow I hate how difficult it is to export animation to MD3, lol.
04 Apr 11, 11:43PM
it looks sweet. Now i'm gonna have to choose between this or scissors
05 Apr 11, 12:22AM
If you are using image shack, dont use the links they give you. Click on the image, again and again till you get full size, and then right click and select "open image in new tab" (or the equivalent expression)
05 Apr 11, 11:26AM
And there's no animation in AC -.- I've tried like 3 times. The exporter should work. I used the exporter found here, and I'm using the same blender version as they were in the tutorial (2.43). It's really, really annoying.
05 Apr 11, 11:33AM
If you want you can send it to me and I tell you whats wrong ^^
05 Apr 11, 11:52AM
Here you go: http://www.mediafire.com/?2ams1n5a94e2q0e
I feel like such a noob. This is the second time I've had to do this as well.
06 Apr 11, 04:44PM
(This post was last modified: 06 Apr 11, 04:44PM by MykeGregory.)
/HUDcolour?
that would be siiiick!
06 Apr 11, 07:34PM
(This post was last modified: 06 Apr 11, 07:35PM by a_slow_old_man.)
StRaTo: You used the "wrong" kind of animation again ;)
Try to use bone animations and the "action editor" next time. (at least I dont know a way how to get those kind of anims ingame) I could fix it for you, but if you want to get practise, you should try it on your own :)
I don't have a clue how to do bone animation, lol. I'll look up guide now.
EDIT: Got the armature done. 2.43 was being really buggy with me, so I upgraded to 2.49b. Just starting the animation now. EDIT 2: Same thing happened. Said it exported 12 frames, but no animation. Is it because I used the timeline to do the animation? Was there something else I should have used? EDIT 3: Same happens with the action editor as well -.- I'll re-download the plugin and see if that works. EDIT 4: Same thing.
12 Apr 11, 10:09PM
Am I being offtopic by posting a render rather than a screenshot? :) I know it looks a lot like the AR, but it's actually based on the sniper.
17 Apr 11, 07:09AM
(This post was last modified: 17 Apr 11, 07:24AM by Ronald_Reagan.)
[SELECT ALL] Code: // Start Globals and reset Prelims to my future script. You need SVN, to start type (with script loaded ofc) /sp_shine_game_1
18 Apr 11, 10:29PM
LMAO Exodus
19 Apr 11, 12:39AM
This is a pretty good concept and i think it works very well on AssaultCube! XD
19 Apr 11, 12:43AM
More info? I am intrigued!
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