Posts: 762
Threads: 120
Joined: May 2011
Thanks: 26
Given 28 thank(s) in 17 post(s)
So I do remember playing in the SVN version of AC and there was a "burst" option that allowed you to set your attack to 1-round, 2-round, 3-round, 4-round bursts, etc. I have recently been reading that this option is actually a script and it is built-into the next version of AC.
Does anyone have this script?
Posts: 992
Threads: 35
Joined: Mar 2011
Thanks: 2
Given 45 thank(s) in 19 post(s)
afaik it is intentionally disallowed because a script should not be able to fire your gun for you. I'm not knowledgeable about this, but i think the burst fire is a combination of something hardcoded and a script, or maybe simply just hardcoded without use of CS to avoid abuse.
Posts: 762
Threads: 120
Joined: May 2011
Thanks: 26
Given 28 thank(s) in 17 post(s)
oh. didnt know that. thanks...yea i was sifting through the 1.2 config today it has to be hardcoded because there is no mention of it in the scripts.cfg.
will it be available in 1.2 or was that just an experiment?
Posts: 762
Threads: 120
Joined: May 2011
Thanks: 26
Given 28 thank(s) in 17 post(s)
17 Jun 13, 02:41AM
(This post was last modified: 17 Jun 13, 03:05AM by MerCyKiL.)
are these scripts that can stop firing legal? do you have one?
EDIT: nevermind i got it figured out with a friend :D. thank you for your insight Bukz