We've now released packages for AssaultCube v1.1 on sf.net;
get them from our release files page.
I want to take a moment to thank all the contributors and beta-testers for their time & effort:
Without you this release wouldn't have been possible, the project-reboot couldn't have gone much smoother - I'm very grateful for all the patience and understanding you've all brought to the situation. We owe you all a debt of gratitude. Three cheers for the volunteers!
Hip-Hip Hurray, Hip-Hip Hurray, Hip-Hip Hurray!
There might be a problem for Linux gamers with this package - see below for a work-around.
To check for the validity of your download, use MD5 or SHA1 checksums.
For Windows you may want to download one of these apps:
MD5sums for Windows or wiki:Md5sum to find some more links and background information.
Regarding the mentioned work-around, if your linux box provides /usr/lib/libjpeg.so.8, you will experience a crash when starting AssaultCube. We're very sorry for this and that you'll have to use BMP screenshot format, for now, but we promise it will all become better once we dump JPG entirely and use the much more sensible PNG format!
A couple of small glitches have crept into our CubeScript/Menus too - these were community provided modifications that appear not to have been properly tested and/or double-checked - again my sincere apologies. The only thing you really need to change though - and only if you want to select a different crosshair by menu - is line 423 in config/menus_settings.cfg to look like this (means: remove one erronous space from "concatwo rd"):
You can also download a corrected version to replace your installation-dir file with or put into your game-home-dir, but for once replacing the installation-file would be "the right thing" to do ;)
Last, but not least, I want to thank the gamers.
Without you this game would be nothing!
Thanks for sticking with us and supporting this game - even through rough times - from the plain public-server scouring newcomer and/or veteran to the clan-members and, of course, especially the clan-leaders who keep the community organized and happy by providing background-services like ladders, tournaments or media.
get them from our release files page.
I want to take a moment to thank all the contributors and beta-testers for their time & effort:
Without you this release wouldn't have been possible, the project-reboot couldn't have gone much smoother - I'm very grateful for all the patience and understanding you've all brought to the situation. We owe you all a debt of gratitude. Three cheers for the volunteers!
Hip-Hip Hurray, Hip-Hip Hurray, Hip-Hip Hurray!
There might be a problem for Linux gamers with this package - see below for a work-around.
To check for the validity of your download, use MD5 or SHA1 checksums.
For Windows you may want to download one of these apps:
MD5sums for Windows or wiki:Md5sum to find some more links and background information.
[SELECT ALL] Code:
Windows: (.exe)
MD5 : 4211e0296e2e8645915dcecb40c7fbd6
SHA1: 9da1db424da61eb5f63910d37f6fb0f8a8142170
Mac OSX: (.dmg)
MD5 : f23d4d58bd3619eff3ceab6a90dde6e5
SHA1: 01d400a89ad4ffe4207afbb100e30ecf47c24049
Linux: (.tar.bz2)
MD5 : a2b0114b56079ff3a1bdb200744200ff
SHA1: cb014c9beae64ea2526586438753284dc5ff629c
Regarding the mentioned work-around, if your linux box provides /usr/lib/libjpeg.so.8, you will experience a crash when starting AssaultCube. We're very sorry for this and that you'll have to use BMP screenshot format, for now, but we promise it will all become better once we dump JPG entirely and use the much more sensible PNG format!
[SELECT ALL] Code:
1) soft-link the v8 library as v6.2 - do this inside your installation folder
ln -s /usr/lib/libjpeg.so.8 ./libjpeg.so.62
2) make AC use that library - put this in your assaultcube.sh
(on the line directly below CUBE_DIR assignment)
CUBE_DIR=$(dirname $(readlink -f "${0}"))
export LD_LIBRARY_PATH=$CUBE_DIR
3) make AC _not_ use JPG as image format - put this into your config/autoexec.cfg
screenshottype 0
A couple of small glitches have crept into our CubeScript/Menus too - these were community provided modifications that appear not to have been properly tested and/or double-checked - again my sincere apologies. The only thing you really need to change though - and only if you want to select a different crosshair by menu - is line 423 in config/menus_settings.cfg to look like this (means: remove one erronous space from "concatwo rd"):
You can also download a corrected version to replace your installation-dir file with or put into your game-home-dir, but for once replacing the installation-file would be "the right thing" to do ;)
[SELECT ALL] Code:
menudirlist "packages/misc/crosshairs" "png" "loadcrosshair (concatword $arg1 .png)" 1
Last, but not least, I want to thank the gamers.
Without you this game would be nothing!
Thanks for sticking with us and supporting this game - even through rough times - from the plain public-server scouring newcomer and/or veteran to the clan-members and, of course, especially the clan-leaders who keep the community organized and happy by providing background-services like ladders, tournaments or media.