27 Jul 10, 04:30PM
Uploaded with ImageShack.us
Texture Glitch? i noticed it just before in a game, when i walked away from it it would dissapear and the normal barrel texture would be there.
Texture Glitch?
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27 Jul 10, 04:30PM
Uploaded with ImageShack.us Texture Glitch? i noticed it just before in a game, when i walked away from it it would dissapear and the normal barrel texture would be there.
27 Jul 10, 04:46PM
is it same always when you go in that maP?
27 Jul 10, 04:47PM
(This post was last modified: 27 Jul 10, 05:45PM by MykeGregory.)
27 Jul 10, 09:08PM
My mapmodels are all fine, but a similar thing happens on my laptop with wall textures.
28 Jul 10, 07:09AM
The time-space continuum is unfolding.
28 Jul 10, 11:24AM
The interesting details would be the two lines of AC-startup "Renderer:" and "Driver:" and - as always - what Operating-System (OS) you're on.
I've noticed some glitches in textures myself, but only if I toggle to windowed mode and have parts of the OpenGL-window sticking outside the desktop-area. Picking better values for "screenres" or a "resetgl" fixes this though; if the error occurs in the radar-image a "clearminimap" may be required, but it never was for me.
28 Jul 10, 09:59PM
(27 Jul 10, 04:30PM)mykegregory Wrote: It looks like there is 2 barrels together and maybe there is some type of hall of mirrors thing going on. You shood check your files and check your barrel map models and see if the texture is a correct file type. I will look into this. its very interesting. Unless you modd your files and made it look like this and duplicated it then idk. SO FAR!..... ahah
28 Jul 10, 11:19PM
Forget it, it's just a graphics card or driver glitch.
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