aslong the devs not only add their own maps in priority, i would agree with you, to let the devs decide
developers have (should) the most experience and competence in maps, gaming and where the game itself has to go (last instance in things)
They should lead the mood of the game, and the community in a good balance (also think about the picture we give to players which aren't part or only passivly are a part of the community)
but that is what the problem is maybe, objectivity, there are some pretty nice maps ignored out there (which follow 100 percent the mapping rules and are updated and fixed for each version of assault cube)
other threads from the Community worked already in that direction
developers have (should) the most experience and competence in maps, gaming and where the game itself has to go (last instance in things)
They should lead the mood of the game, and the community in a good balance (also think about the picture we give to players which aren't part or only passivly are a part of the community)
but that is what the problem is maybe, objectivity, there are some pretty nice maps ignored out there (which follow 100 percent the mapping rules and are updated and fixed for each version of assault cube)
other threads from the Community worked already in that direction