ac_hospital
#15
Well there is sortofa zombie mode in ac. Its a script by razor and it works really well. Here it is:

infect = [if (> (listlen $arg1) 0) [alias infectmode $arg1]]
infectmode = 0
infection = [if (&& (= (curteam) 0) (= (alive) 0)) [changeteam; say "Infection mode enabled"]]
start_intermission = [saycommand /infect; echo "Will the next game be Infection? 1 for yes, 0 for no"]
bind MOUSE1 [if (= $infectmode 1) [infection]; attack; crosshairload]

If you really wanted to play in zombies you could host a private server and make everyone run this script, then disable auto team changes.
Thanks given by:


Messages In This Thread
ac_hospital - by a_slow_old_man - 21 Jul 10, 05:04PM
RE: ac_hospital - by C4rU$ - 21 Jul 10, 05:12PM
RE: ac_hospital - by Timber - 21 Jul 10, 06:22PM
RE: ac_hospital - by iOD|Habluka - 21 Jul 10, 08:48PM
RE: ac_hospital - by V-Man - 21 Jul 10, 08:59PM
RE: ac_hospital - by Robtics - 22 Jul 10, 10:00PM
RE: ac_hospital - by darkdavid - 22 Jul 10, 10:50PM
RE: ac_hospital - by THESOUNDOFRAP - 22 Jul 10, 11:32PM
RE: ac_hospital - by Zer0 - 23 Jul 10, 01:40AM
RE: ac_hospital - by a_slow_old_man - 23 Jul 10, 09:41AM
RE: ac_hospital - by Lightning - 23 Jul 10, 10:53AM
RE: ac_hospital - by #M|A#Wolf - 23 Jul 10, 11:05AM
RE: ac_hospital - by a_slow_old_man - 23 Jul 10, 11:10AM
RE: ac_hospital - by Lightning - 23 Jul 10, 12:09PM
RE: ac_hospital - by SplatZ - 23 Jul 10, 03:51PM
RE: ac_hospital - by SuperSniper - 24 Jul 10, 03:46AM
RE: ac_hospital - by DrauL - 24 Jul 10, 04:47AM
RE: ac_hospital - by Gibstick - 24 Jul 10, 12:53PM
RE: ac_hospital - by Carnifex - 24 Jul 10, 03:04PM
RE: ac_hospital - by SuperSniper - 24 Jul 10, 09:00PM
RE: ac_hospital - by TheKid - 25 Jul 10, 02:25AM
RE: ac_hospital - by TheKid - 25 Jul 10, 03:33AM
RE: ac_hospital - by THESOUNDOFRAP - 25 Jul 10, 05:16AM
RE: ac_hospital - by MathiasB - 26 Jul 10, 08:09AM
RE: ac_hospital - by Alien - 27 Jul 10, 07:26PM
RE: ac_hospital - by -xW-#@bd0u* - 28 Jul 10, 12:12PM