Building walls
#4
you can also create the walkthrough wall by editing the map.cfg go to mapmodel number 126, take out the 4 at the beginning of the line and replace it with a 0.
Then /newent mapmodel 126 height-in-cubes-# texture-#.
So /newent mapmodel 126 0 25 would be a 4x4 model of the tile texture at ground level.
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Messages In This Thread
Building walls - by M__Stayla - 03 Jan 11, 01:56AM
RE: Building walls - by Thorite - 03 Jan 11, 02:49AM
RE: Building walls - by M__Stayla - 03 Jan 11, 02:54AM
RE: Building walls - by Thorite - 03 Jan 11, 03:40AM