19 Apr 11, 01:50AM 
		
	
	
		Sauer did it first.
	
	
	
	
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					Post a screenshot of what you are doing (modding related).
				 
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		19 Apr 11, 01:50AM 
		
	 
	
		Sauer did it first.
	 
	
	
	
		
		
		19 Apr 11, 02:49AM 
		
	 
	
		minercaft xD. Not minecraft?
	 
	
	
	
		
		
		19 Apr 11, 03:16AM 
		
	 
	
		Exoduss: that is really quite cool! I'm guessing there's no way to add a texture to water? Also, what's your sniper rifle model there? 
	
	
	
R_R: So...it's a race between the bases on shine? That's awesome! They've really put some noice features in the SVN. 
		
		
		19 Apr 11, 09:08PM 
		
	 
	
		Main reason I don't play Minecraft is because no SMG... 
	
	
	
* V-Man shakes fist at Minecraft 
		
		
		19 Apr 11, 09:25PM 
		
	 
	
		Incorrect, I am afraid: 
	
	
	
http://www.youtube.com/watch?v=2ZycTYfEedw I really can't wait for the day when Minecraft becomes opensource 
		
		
		19 Apr 11, 09:27PM 
		
	 
	
		they works with openGL now i think
	 
	
	
	
		
		
		19 Apr 11, 09:45PM 
		
	 
	
		OMFG A NUKE'EM 
	
	
	
		
		
		19 Apr 11, 10:38PM 
		
	 
	
		LOL@the slow bullets
	 
	
	
	
		
		
		20 Apr 11, 10:25PM 
		
	 
	
		http://youtu.be/_OIL4vkOi80?hd=1 
	
	
	
http://youtu.be/mx72g0y1wNM?hd=1 Codding by Luc@s , maybe release at 1.1.5... 
		
		
		08 May 11, 12:00AM 
		
	 
	![]() I'm fed-up of lowpoly modeling, so I'm going for some more detail this time. It's a RobArm XCR that I started a few days ago. The part that's taken the longest time is the back of the stock, which was quite stupid of me, considering the fact that it will never be seen in-game. I'm really taking my time this time, so I don't know when I'll be done. [offtopic] I'm so bad at procrastinating. I'm trying to put off making that long list of models that I said I'd make, so I'm modeling, lol. [/offtopic] 
		
		
		08 May 11, 03:44PM 
		
	 
	
		Har har. You're good at procrastinating. 
	
	
	
Nice job on the butt! :D Here's my current WIP: ![]() :D I found an obscure, poorly described algorithm and figured out the missing details and translated it into CubeScript myself. :-P Now I just have to finish abusing it and it'll be ready for calculating all of your irrational exponents and nth roots, as well as generating "true" normalized random numbers. ^_^ 
		
		
		08 May 11, 06:43PM 
		
	 
	
		:D :D good thing it's only WIP
	 
	
	
	
		
		
		11 May 11, 12:58AM 
		
	 
	
		http://img685.imageshack.us/img685/5183/playermodel.jpg 
	
	
	
I look at my modeler, then I look at that ^ and I cry. Cue shameless self promotion - http://www.mediafire.com/?5ydqn7qt6gdclqy 
		
		
		11 May 11, 05:32AM 
		
	 
	
		Mael, what is this written in, and is it possible to get a mac version? 
	
	
	
I doubt it as it deals with graphics heavily. 
		
		
		11 May 11, 06:32AM 
		
	 
	
	
	
	
		
		
		12 May 11, 12:02AM 
		
	 
	
		That is a stylish muzzle.
	 
	
	
	
		
		
		12 May 11, 12:39AM 
		
	 
	
	
	
	
		With some tweaking I got my modeler to open up a model I downloaded from Sketchup 3D Warehouse. 
	
	
	
http://sketchup.google.com/3dwarehouse/d...2a&ct=hppm http://img827.imageshack.us/img827/3194/acmmchair.png Edit: Exporting a 5MB model of the 2008 Beijing Olympic stadium. Will post results if Sketchup can handle the export... Here it is: http://img62.imageshack.us/img62/2353/be...tadium.png  | 
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