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AssaultCube 1.2.0.0 Release
09 Oct 13, 10:16PM (This post was last modified: 09 Oct 13 11:09PM by Ronald_Reagan.)
Post: #1
AssaultCube 1.2.0.0 Release
1060 days and 1703 commits between the last release and today´s. Countless tons of blood, sweat and code have been put into this. But before I loose myself on such sayings here is what matters most ... the download links!

Download links:
Changelog (Click to View)

First of all I would like to thank everyone in the team and the ones who helped to make this happen. I would also like to say thank you to the ones who waited impatiently for this release. Nothing keeps up the motivation but a crowd with pitchforks and torches ;-)
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09 Oct 13, 10:20PM
Post: #2
RE: AssaultCube 1.2.0.0 Release
FINALLY YES YES YES YES YES YES YES YES YES !
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09 Oct 13, 10:27PM
Post: #3
RE: AssaultCube 1.2.0.0 Release
OH MY GOD LOL

Nice one devs! :D
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09 Oct 13, 10:34PM
Post: #4
RE: AssaultCube 1.2.0.0 Release
yay :D
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09 Oct 13, 10:37PM (This post was last modified: 09 Oct 13 10:39PM by MykeGregory.)
Post: #5
RE: AssaultCube 1.2.0.0 Release
AAAAAAGGHHH!!!!!!!
http://www.youtube.com/watch?v=3GwjfUFyY6M
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09 Oct 13, 10:40PM
Post: #6
RE: AssaultCube 1.2.0.0 Release
HP, your post still exists, but got moved to the developer section of the forum. Thanks, but please PM any similar things rather than post them publicly.
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09 Oct 13, 10:44PM
Post: #7
RE: AssaultCube 1.2.0.0 Release
(09 Oct 13 10:40PM)Ronald_Reagan Wrote:  HP, your post still exists, but got moved to the developer section of the forum. Thanks, but please PM any similar things rather than post them publicly.

ok
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09 Oct 13, 10:49PM
Post: #8
RE: AssaultCube 1.2.0.0 Release
I don't like it, try again.



Just kidding. Good job!
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09 Oct 13, 10:50PM
Post: #9
RE: AssaultCube 1.2.0.0 Release
New version and I have not died yet? YEEAAAHH!
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09 Oct 13, 10:52PM
Post: #10
RE: AssaultCube 1.2.0.0 Release
And just before Half Life 3 ;)
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09 Oct 13, 10:55PM
Post: #11
RE: AssaultCube 1.2.0.0 Release
(09 Oct 13 10:52PM)ärkefiende Wrote:  And just before Half Life 3 ;)

hahaha
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09 Oct 13, 10:58PM
Post: #12
RE: AssaultCube 1.2.0.0 Release
Played for 3 years and this is the first 'new release' I've seen. Good job.

Now we can go back to 'OP weapon' conversations. <3
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09 Oct 13, 11:12PM
Post: #13
RE: AssaultCube 1.2.0.0 Release
Nice one devs ;)
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09 Oct 13, 11:16PM
Post: #14
RE: AssaultCube 1.2.0.0 Release
Moment of silence for those who have fallen waiting for this.
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09 Oct 13, 11:19PM
Post: #15
RE: AssaultCube 1.2.0.0 Release
:')
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09 Oct 13, 11:23PM
Post: #16
RE: AssaultCube 1.2.0.0 Release
I'm amazed this thread doesn't include the phrase "Three years in development hell".
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09 Oct 13, 11:26PM
Post: #17
RE: AssaultCube 1.2.0.0 Release
Time to celebrate... Who's round is it anyway? XD
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09 Oct 13, 11:38PM
Post: #18
RE: AssaultCube 1.2.0.0 Release
Time to bring in the new age of snipers and players :D
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09 Oct 13, 11:44PM (This post was last modified: 10 Oct 13 12:04AM by Wolf.)
Post: #19
RE: AssaultCube 1.2.0.0 Release
V63
wb smg

P.S. Fix the sound bug soon guys.
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09 Oct 13, 11:53PM
Post: #20
RE: AssaultCube 1.2.0.0 Release
YESSSSSSSSSS
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09 Oct 13, 11:57PM
Post: #21
RE: AssaultCube 1.2.0.0 Release
Quote:/setnext bug fixed.

Hey, that was a feature! How else do you get anyone to play Pistol Frenzy?

Great though, I love it.
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10 Oct 13, 12:02AM
Post: #22
RE: AssaultCube 1.2.0.0 Release
I was complaining last night. lol
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10 Oct 13, 12:06AM
Post: #23
RE: AssaultCube 1.2.0.0 Release
(09 Oct 13 11:26PM)Cleaner Wrote:  Time to celebrate... Who's round is it anyway? XD

Still waiting for someone to beat my 150 euro donation.
Free AC Radio t-shirt to anyone who does <3
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10 Oct 13, 12:25AM
Post: #24
RE: AssaultCube 1.2.0.0 Release
Nice!!, FEL clan will go on it as fast as servers be running!!
Congratulations DEV team ;)
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10 Oct 13, 12:47AM (This post was last modified: 10 Oct 13 12:52AM by Cemer.)
Post: #25
RE: AssaultCube 1.2.0.0 Release
finally

i spent two years waiting

yay

congrats on the release devs

change this though http://assault.cubers.net/
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10 Oct 13, 12:47AM
Post: #26
RE: AssaultCube 1.2.0.0 Release
Finally. I could no longer stand play Mario. Good job mates.
[/code]
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10 Oct 13, 12:55AM
Post: #27
RE: AssaultCube 1.2.0.0 Release
1cap is back :D
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10 Oct 13, 12:59AM
Post: #28
RE: AssaultCube 1.2.0.0 Release
(09 Oct 13 10:16PM)ärkefiende Wrote:  First of all I would like to thank everyone in the team and the ones who helped to make this happen. I would also like to say thank you to the ones who waited impatiently for this release. Nothing keeps up the motivation but a crowd with pitchforks and torches ;-)
aerke you sly dog ;)

(10 Oct 13 12:47AM)1Cap Wrote:  Finally. I could no longer stand play Mario. Good job mates.
[/code]
Return of the prodigal son.
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10 Oct 13, 01:04AM
Post: #29
RE: AssaultCube 1.2.0.0 Release
I remember 1.1 being released a few weeks after I started playing, and practicing on it with Veritas, Matasar, Larry and Bouke.. man those were the days.

To see 1.2 finally arrive, is a blessing to say the least. Many things have changed in my life, some for better, some for worse. But through it all, that stupidly addictive and not even that great (but did I mention - stupidly fucking addictive) game AssaultCube has been there.

looooool
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10 Oct 13, 01:15AM
Post: #30
RE: AssaultCube 1.2.0.0 Release
Soooooo appropriate right now:



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