Posts: 249
Threads: 22
Joined: Apr 2011
Thanks: 108
Given 36 thank(s) in 12 post(s)
30 Aug 15, 06:30PM
(This post was last modified: 30 Aug 15, 06:30PM by Z3R0.)
I have to post this cause Larry and HoeHunter both went AFK during the tournament. gg
Check out the bracket here.
Congratulations rC and well played everyone else. I enjoyed mapping for the tournament and was really happy to see my maps played in some competitive games, so thanks to Larry and HoeHunter hosting the tournament and thanks to everybody who played in it.
Posts: 2,331
Threads: 45
Joined: Feb 2011
Thanks: 154
Given 55 thank(s) in 32 post(s)
Posts: 38
Threads: 1
Joined: May 2013
Thanks: 54
Given 15 thank(s) in 11 post(s)
GGs thanks for the tournament
Posts: 484
Threads: 11
Joined: Feb 2012
Thanks: 93
Given 89 thank(s) in 54 post(s)
Posts: 286
Threads: 31
Joined: Apr 2014
Thanks: 76
Given 81 thank(s) in 35 post(s)
Thank you to all who participated in today's event! Congratulations to .rC! Sorry that Larry and I had to leave during the event, but thanks to zero everything worked out. See you all in the next tourney!
Posts: 243
Threads: 9
Joined: Jun 2010
Thanks: 58
Given 50 thank(s) in 21 post(s)
Thanks everyone who played! And thank you to zero for editing his maps, I especially enjoy tanglewood1.3 and archives1.3 is cool.
Big thanks for larry for coming up with the idea it was a really fun idea for a cup!
Posts: 2,067
Threads: 11
Joined: Jun 2010
Thanks: 171
Given 46 thank(s) in 29 post(s)
31 Aug 15, 05:13AM
(This post was last modified: 31 Aug 15, 05:14AM by Orynge.)
Congrats rC. B} were going to participate but we lost titi and then nobody else showed up. :P
edit: Oh yeah, are there any screens/demos?
Posts: 1,136
Threads: 22
Joined: Jun 2010
Thanks: 100
Given 100 thank(s) in 46 post(s)
Posts: 306
Threads: 13
Joined: Feb 2014
Thanks: 46
Given 29 thank(s) in 27 post(s)
Congrats .rC and good maps Z3R0 :P
Posts: 484
Threads: 11
Joined: Feb 2012
Thanks: 93
Given 89 thank(s) in 54 post(s)
(31 Aug 15, 05:13AM)Orynge Wrote: Congrats rC. B} were going to participate but we lost titi and then nobody else showed up. :P
edit: Oh yeah, are there any screens/demos?
I have our screens :
http://imgur.com/bsUBj9s,DejzcSE,B27yS6h,hosANGv
Posts: 93
Threads: 0
Joined: Mar 2014
Thanks: 68
Given 28 thank(s) in 17 post(s)
Posts: 46
Threads: 2
Joined: Sep 2012
Thanks: 4
Given 2 thank(s) in 2 post(s)
Posts: 40
Threads: 0
Joined: Jul 2014
Thanks: 154
Given 26 thank(s) in 16 post(s)
Posts: 2,230
Threads: 32
Joined: Jun 2011
Thanks: 170
Given 333 thank(s) in 189 post(s)
Posts: 799
Threads: 52
Joined: Jan 2011
Thanks: 1
Given 36 thank(s) in 15 post(s)
Any thoughts on the maps used?
Posts: 93
Threads: 0
Joined: Mar 2014
Thanks: 68
Given 28 thank(s) in 17 post(s)
archives1.3 was a great map in terms of game-play
Posts: 1,136
Threads: 22
Joined: Jun 2010
Thanks: 100
Given 100 thank(s) in 46 post(s)
a jihad on the moderator who removes the post of starix
Posts: 799
Threads: 52
Joined: Jan 2011
Thanks: 1
Given 36 thank(s) in 15 post(s)
(04 Sep 15, 12:28AM)Mise Wrote: archives1.3 was a great map in terms of game-play
With a few more symmetrical maps, would you prefer playing tournaments in the future where an official map is played twice or where a symmetrical map is played once?
Posts: 220
Threads: 0
Joined: May 2011
Thanks: 18
Given 41 thank(s) in 25 post(s)
Posts: 93
Threads: 0
Joined: Mar 2014
Thanks: 68
Given 28 thank(s) in 17 post(s)
Both. I feel like the symmetrical maps will allow new maps to come through in competitive play, probably will help AC move forward in terms of competitive play rather than just playing the same old maps.
Posts: 2,230
Threads: 32
Joined: Jun 2011
Thanks: 170
Given 333 thank(s) in 189 post(s)
symmetrical official map?
Posts: 484
Threads: 11
Joined: Feb 2012
Thanks: 93
Given 89 thank(s) in 54 post(s)
(04 Sep 15, 06:12PM)Marti Wrote: symmetrical official map?
Posts: 799
Threads: 52
Joined: Jan 2011
Thanks: 1
Given 36 thank(s) in 15 post(s)
(04 Sep 15, 12:33PM)Honor Wrote: Official for sure
Why's that? How many times have you played the new maps?
Posts: 220
Threads: 0
Joined: May 2011
Thanks: 18
Given 41 thank(s) in 25 post(s)
Bad gameplay, 1 game is enough to see if a map sucks or not. In 5 years, i've never seen worse than what ac is now.
Posts: 799
Threads: 52
Joined: Jan 2011
Thanks: 1
Given 36 thank(s) in 15 post(s)
What does the map being symmetrical do to make the gameplay bad?
Posts: 93
Threads: 0
Joined: Mar 2014
Thanks: 68
Given 28 thank(s) in 17 post(s)
Pull the stick that is up your ass out, and actually try new things with positive energy
|