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I have recently created a map which does not work in multiplayer.
I keep receiving a message that it does not fulfill quality requisites required for multiplayer mode. The problem is, I cannot find the problem that's causing it. I've made sure all entities are spaced out and everything else I need to do. Could someone help me please?
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Please type "/showmapstats" and tell me what you see!
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07 Aug 14, 09:12AM
(This post was last modified: 07 Aug 14, 09:13AM by ExodusS.)
Someone should edit
this post and add "/showmapstats" & "/entstats".
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I had the same problem and it fixed when I added some solids to my map.
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/entstats:
1 helmet
1 armour
33 mapmodels, 33 clipped
2 ladders
2 flags: 1 RVSF and 1 CLA
Total entities: 92
/showmapstats
mean height: 75.22
height check: 672 659
max area: 6587 of 13 976
I'm not sure what is wrong with my map
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07 Aug 14, 11:56AM
(This post was last modified: 07 Aug 14, 11:58AM by Orynge.)
(07 Aug 14, 11:13AM)Dewy_Peters Wrote: mean height: 75.22
That's well over the limit, which I think is 30. Basically, your ceilings are way too high.
EDIT: Get ninja'd, Exoduss. /:D
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Brahma Wrote:- You cannot have a high ceil mean value (not greater than 30 cubes over all map)
(07 Aug 14, 11:13AM)Dewy_Peters Wrote: mean height: 75.22
75.22 > 30
I bet for an outside themed map with buildings.
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I just used the TwinTowers map as a template. How is it that I can't load a map greater than 30 cubes if TwinTowers is played all the time?
P.S, is this why I never see any headshotcity games anymore?
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I don't play on the maps, but those maps are either taking advantage of a glitch or they're taking advantage of it being an average height rather than there being a limit.
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(07 Aug 14, 12:57PM)Dewy_Peters Wrote: P.S, is this why I never see any headshotcity games anymore?
(07 Aug 14, 11:56AM)ExodusS Wrote: Brahma Wrote:- You cannot have a high ceil mean value (not greater than 30 cubes over all map)
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You can have, just delete Brahma's code ...
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Those maps are abusing a mapping feature that the map check overlooks.