05 Jan 14, 09:43AM
Well in real life you can't stand 50 feet away from someone with a shotgun and expect to kill them, so I wouldn't think that it would in assaultcube.....without multiple shots
AssaultCube 1.2.0.2 released!
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05 Jan 14, 09:43AM
Well in real life you can't stand 50 feet away from someone with a shotgun and expect to kill them, so I wouldn't think that it would in assaultcube.....without multiple shots
05 Jan 14, 02:36PM
Don't compare with the real life, because I'm not sure if we use AR to rush IRL...
Assault Cube is an arcade game and that's why we like it. (06 Jan 14, 12:13AM)MCS Wrote: Also, there's nothing like a lagging, camping, teamkilling, shotgun noobJust lagging yes (but of course we can't compare with real life, just realistic game doesn't mean that you play really your own life), for speedhack it is actually possible with Usain Bolt lmao! & Plz don't attach shotgun with noob, it's an insult for real shotgunner player... :'-( Wat dat discrimination. ;'-( PS: Yeah I played competitives matches with shotgun on 1.0 <3 (I remember against old .cS, IAF,...) ;-D
06 Jan 14, 10:04AM
(06 Jan 14, 12:19AM)Krayce Wrote: Plz don't attach shotgun with noob, it's an insult for real shotgunner player... :'-( Yes I'll splatter you all day erryday Dem shotgunmatches
06 Jan 14, 04:05PM
Today maybe, before never...
;-D
Posting for a friend
He cant run AC 1.2 but 1.1 works fine "Computername: Power Mac G5 Computermodell: PowerMac11,2 CPU-Type: PowerPC G5 (1.1) No. of CPUs: 2 CPU-speed: 2.3 GHz L2-Cache (per CPU): 1 MB ram? or harddrive? idk: Space: 5 GB Busspeed: 1.15 GHz Boot-ROM-Version: 5.2.7f1 Systemversion: Mac OS X 10.4.11 (8S165) Kernel-Version: Darwin 8.11.0"
I have the same problem using OS X 10.5.8
From what I've read on the forum you get problems on 10.6 as well. As far as I know Ronald Reagan is looking into it
11 Jan 14, 08:35PM
My problem is not that the MS does not reply, it does. My problem is that only 4-5 servers appear active (I think there are supposed to be more, but maybe not).
When I try to click them, it tries and tries, and then fails. Except! There was ONE server which let me in. It was Coca~Cola 16oz. , 69.85.88.168:28808 My theory is it was the 28808 which let me in, as it was the single most unique aspect of the address. No other server I could see had it. The more common 7700s, 28763s and 28767s would either not show up in list or be unconnectable. How do I let all numbers through? Or at least the most important ranges (like 1999-7999 and 26000-29000 ?[/size]
11 Jan 14, 10:23PM
you don't know what the 4 or 5 digit string of numbers at the end of the server IPs are? after the : ? (the colon) ...
Those are ports I think. I don't know how to fix my internet settings or whatever.
11 Jan 14, 11:25PM
They are ports. They have nothing to do with you "letting" them in. I think the reason you saw only a few servers was maybe because the ms was having issues at that time.
11 Jan 14, 11:57PM
Sonic, you as a client shouldn't need to do anything special to connect to a server. If you haven't changed the config in your gateway, it should by default allow replies to connections that you have started from inside the network, on whatever port.
Did this only start after AC was updated?
12 Jan 14, 08:18AM
no this has been a problem for me for a long time, maybe 8 months. All of a sudden it seems my internet connection is blocking all or most communication with servers on this game (and counterstrike oddly) but not browser based games or Rappelz mmorpg. It's either firewall or router settings or both.
17 Mar 14, 10:32PM
Hello,
any news regarding the compatibility on older macs like osx 10.4 Tiger? Still waiting to be able to play the 1.2 version. Thank you
11 May 14, 01:34AM
(19 Nov 13, 05:10PM)Cleaner Wrote: For those on Windows who are experimenting sound issues (all sounds suddenly cut off) here is a temporary fix for it... This did not solve the problem, which is exactly the same problem as the person to whom you replied with this 'solution' to. What else can I try? Sometimes I just decide like 'oh well, I'll just play without sound', and then after a while, the sound returns.
11 May 14, 01:52AM
/bulletairsound 0
Is that a new version of ac? [link]
//XRD edit: No
19 May 14, 07:38PM
Hey mates, any tutorial for creating servers?
PD: i like this version, nice upgrades :)
19 May 14, 08:39PM
22 May 14, 03:56PM
soo... How about them reload animations?
22 May 14, 11:22PM
Update: still can't play.
24 May 14, 10:56PM
25 May 14, 08:46AM
Also, you have to keep in mind, that AC tries to keep a low profile regarding graphics card requirements. All current hud models and animations were made especially to have a very low load on the graphics card. We don't want to trade that in for a little eyecandy.
What's wrong with having more detailed models/animations ready for download on akimbo - for those who have fps to spend? That is basically, how it is right now, afaik. You do realise, that most players turn off every bit of eyecandy, to keep their fps above 200, right?
28 Jun 14, 08:49PM
Any news about localization for the next release?
I wish for something like the killing messages customization for every phrase/word in the game. The abuse of my translation, with single words used in unappropriate contexts, make me embarrassed as fuck!
28 Jun 14, 09:07PM
About the killing messages, I think the players' names should appear in their teams colors.
CLA red and RVSF blue. Just an idea.
30 Jun 14, 04:21PM
(06 Jan 14, 12:13AM)MCS Wrote:(05 Jan 14, 02:36PM)Krayce Wrote: I'm not sure if we use AR to rush IRL... I would absolutely camp in real life: http://www.simohayha.com/
Bad enough the AC competitive scene has gone down the drain except for a few active clans. Now pubs are even more one-sided than before.
By player # Standard 'Good' Modes(CTF-HTF-KTF-DM-TDM): 9 Niche Modes(TOSOK, LSS): 38 Unofficial modes & Crapmaps(Gema/Camper): 32
24 Aug 14, 08:29PM
stef y u no /pause feature for /mastermode 1 & 2 ?!
30 Aug 14, 04:27AM
Oh the irony of Nightmare's ss. The only people playing are the ones the devs and forum dudes wanted to kicked out of game. Guess it was a good thing that the "get rid of gema and shitty maps" project was never accomplished, otherwise AC would be dead by now...
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