Is it possible? :D
Raspberry Pi & AssaultCube...
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04 Nov 13, 12:20PM
A server maybe. Doubt the client would run.
04 Nov 13, 02:53PM
I know the server can as [SODA]___ME___ runs his on a raspberry pi.
04 Nov 13, 02:57PM
I know the 1.104 server will work (must compile from source code) but I would not try to run a client on the Pi. Make sure you get a class 10 SD card or you will drop clients on map change. I tried a Lua mod server and it almost worked (client would disconnect with network error) but maybe I did something wrong with the build. I have not tried a 1.2 server yet.
04 Nov 13, 03:08PM
The server can be compiled. Iguana has a tutorial on how to compile the server, you just gotta go to his profile and search for it. I have a Pi and I got a 1.1 server running on it. I need to try to compile a 1.2 server next. I can provide binaries if successful.
04 Nov 13, 10:33PM
Rasp Pi should run the server perfectly.
Even the client could be possible...
05 Nov 13, 01:25AM
MathiasB, the client cant be played on the Pi cause the Pi uses OpenGL ES, not regular OpenGL
05 Nov 13, 03:04AM
Doesn't mean it isn't possible.
Ironzorg got the client working and as far as I remember, it was running 30fps at best. You try playing it on a badly optimised map and it'll look like a slideshow.
10 Nov 13, 09:05PM
who would be interested in an official raspi port?
11 Nov 13, 01:17AM
I could test a Pi version, but idk how to port stuff
11 Nov 13, 09:04AM
arkef, I would be interseted... if I have one
24 Nov 13, 06:02AM
Sorry for being late, but as i showed you tonight, a rpi server is so easy a ctt can do it :D
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