15 Jul 12, 02:58AM
Water damage?
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20 Jul 12, 07:13PM
(14 Jul 12, 05:49PM)Snoosnoo Wrote: Well water wouldn't have damage. A clip like entity would have a damage factor on. This was removed from AC from the cube engine (I believe.) But it could be reimplemented. You're thinking of the 'death' entity in sauer I believe (never seen it in cube). And please no water damage. I like being able to hold my breath forever.
20 Jul 12, 10:02PM
(20 Jul 12, 07:13PM)5ku77b01 Wrote: You're thinking of the 'death' entity in sauer I believe (never seen it in cube). No, I mean the carrot entity. It's an event driven entity that does as performed. Basically like the teleportation in cube1 :) You can programme it to load maps, and quite possibly kill you I guess. |
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