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ikljo was nice enough to share with me a cool scoping script (tyvm ikljo :D) but i was just wondering...although i can now zoom in with scoping, is there a way i can make the fog disappear while doing so and lowering the sensitivity while "in zoom"? anyone proficient in cube script? :P
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12 Mar 12, 11:03PM
(This post was last modified: 12 Mar 12, 11:05PM by MykeGregory.)
/fog 1024?
dont know much about the sensitivity though, it would be a 'OnZoom' type thing though.
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Why don't you just turn fog off, instead of only on zoom in.
I know how to do it in theory, but I'm not too good at the whole ($onRelease) part of Cubescript.
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It used to be a script like that in 1.0 but it's useless in 1.1 (kinda like myself hahaha) it did all that you want except maybe the sensitivity.
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autoscopesens 1 is what keeps it constant.
you could do something along the lines of coding
alias delta_game_zoomwh [-= scopefov (* 10 $arg1)]
do a similar thing with fog as that line and make another alias to incorporate it into the rest of the script. I am no wizard. I suggest going to #cubescript on irc @gamesurge or finding B}Ronald_Reagan, Bukz or some other well known cubescripters to help you. If you ask them directly and nicely, they might be willing to dedicate their time to helping. You can also post on the scripts thread in this forum asking for someone to help.
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found it guys! ikljo showed me that there's a "scope scale" in the gameplay options. noob has learned something today but ty for teh halp :)