(11 Mar 12, 06:42PM)gambino Wrote: Looks like an elongated cylinder.
Guessing maybe a gema obstacle?
Not necessarily, depends on how it looks like at the end, here is my reply on AKIMBO forum...
First you have to make it looks as most realistic as possible and this is where the quality of the texture comes in and also every single part of your model has to be textured properly, as shown below your model's top has the texture so stretched it looks odd, this is because you've textured it all in one group, check my texture in the "Texture Coordinate Editor" you'll notice that there is a group for the pole itself and another for the top of it.
btw, for such a simplistic model a texture file at 256p x 256p is more than enough, reducing it's weight then to 20Kb.
EDIT
Also, with the new packaging I am proposing no need for a new image file, you could just add in the md3.cfg
md3skin pole ../../skins/tocatree.jpg
md3skin poletop ../../skins/treetrunk1.jpg