(16 Jan 12, 04:37AM)Frogulis Wrote: kk_sewer?
http://forum.cubers.net/thread-2427-post...l#pid40492
So let it be written
, so let it be done
.
I can't comment on the gameplay as I haven't played a game on it yet, but you definitely put work into the presentation. I saw some very nice details, and the map looked very good overall.
Although, one thing stood out to me:
you didn't clip your fences >:|
Yes, a player running against this will not notice any difference, but a grenade will be able to fly right through some spots, but will bounce off others. If you can't see these green clips, use the "/showmodelclipping 1" command (or better yet, put it in your autoexec). These are the clips that are added in automatically, and their size and shape are specified in the config. While this is great for most models, it doesn't work for especially oblong ones (e.g. gastank) and it only works kinda half-assed for other models (e.g. fences and railings). The best practice, IMO, is to use clips over all your fences, for constancy.
I would like to conclude by saying that my overall opinion of the map is very positive, I just noticed this one flaw and decided to expound upon it. This bug doesn't even come close to ruining the map, and this map is definitely not the only one to have this bug either, as it occurs in many maps, even official ones (much to my chagrin).