19 Nov 11, 02:54AM
I was trying to kick some teamkillers by using /kick username. So I put in the person's username, and it attempts to kick another person (who I didn't want to kick).
Kicking people
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19 Nov 11, 02:54AM
I was trying to kick some teamkillers by using /kick username. So I put in the person's username, and it attempts to kick another person (who I didn't want to kick).
19 Nov 11, 02:58AM
You type in /quit cn.
CN is the number next to the pj/ping (ex: 10/30)
19 Nov 11, 02:59AM
use the players cn(client number) instead of a players name, it is located on the scoreboard
/kick #cn
19 Nov 11, 12:01PM
E.g /kick 5 "Teamkiller filth"
its worse when you: call the vote - noone votes - team FINNALLY realise he is TKing - "someone kick that guy" - FFFFUUUUUUUUUUUU.
19 Nov 11, 02:11PM
19 Nov 11, 04:56PM
19 Nov 11, 09:13PM
19 Nov 11, 09:34PM
No problem there - it will be interpreted as a number, and since a client with cn 1337 doesn't exist, the vote won't be called. The only issue is with names like 1player, because it starts with a 1, but the rest is garbage, so atoi will output 1 in this case.
But really, this is just a quick fix. Actually, it should check if the argument is a player's name (and kick that player) and only use it as a cn otherwise.
19 Nov 11, 10:14PM
once again....
the amazing /quit cn reason! try it.......
19 Nov 11, 11:50PM
Sweet. Thanks.
20 Nov 11, 02:02AM
(19 Nov 11, 09:34PM)tempest Wrote: No problem there - it will be interpreted as a number, and since a client with cn 1337 doesn't exist, the vote won't be called. The only issue is with names like 1player, because it starts with a 1, but the rest is garbage, so atoi will output 1 in this case. What if their name is 1? :P
20 Nov 11, 07:34AM
kick the cn :>
20 Nov 11, 09:33AM
RTFM...
Does anyone actually read the Docs?
20 Nov 11, 10:59AM
21 Nov 11, 06:43AM
21 Nov 11, 06:47AM
/kick 9 epic_tker_kick_lag_hacks_f1_ctf_247_douze_nao_plox
21 Nov 11, 02:10PM
xD ikr Bukz. :D
21 Nov 11, 02:57PM
Further variants:
[cubescript] /showmenu "kick player" /kick (findcn "This Evil One") "because it's an evil player" /_kickbanreason = "because .. IDK"; showmenu "kick player" [/cubescript] The 1st variant will show you the menu, on selection the reason will be "NONE", the 2nd one finds the clientnum of the (1st!) player with that name; the 3rd variant is like the first but makes use of an individualized reason, albeit an improper one. HTH
21 Nov 11, 04:49PM
how about /pnkick ?
I lost the script for this XD
[cubescript]pnkick = [ kick (findcn $arg1) $arg2 ]
// /pnkick unarmed "max lag"[/cubescript] Won't work (properly) if there are multiple people using the same name though.
22 Nov 11, 01:59AM
Yes, as I said - it'll find the 1st client with that name .. so being called "unarmed" might cause confusion; the cn (clientnum) is the safest handle!
22 Nov 11, 02:49AM
Until you get to the part where bots get duplicated client numbers. :-P
22 Nov 11, 01:11PM
bots aren't the real issue here, but I remember you telling me this ages ago already *blush*
for one thing, bots get kicked by name with "kickbot"; on the other hand the code assigning them their clientnum was naive, it didn't anticipate kicking and adding them :-P Fixed in revision 6706!
22 Nov 11, 03:39PM
<3
* V-Man updates to 6706
23 Nov 11, 12:37PM
Kicking bots? What for? Foul language? XD
Impersonation, for example. "sprah" et al. :P
23 Nov 11, 11:32PM
I had a clan match against bots once. I kicked them all for impersonating eQ after the match was done.
24 Nov 11, 10:22AM
24 Nov 11, 10:33AM
I've seen some bots speedhack before...
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