Blocks in front of doors / walls flicker as I get closer
#1
Today I tried using one of the FPS Booster mod.


I saved a copy of my "saved.cfg" and "init.cfg" and replaced it after I tried having a go at the mod to see what difference it would make.
Then after replacing my saved.cfg and init.cfg everything pretty much wen back to normal accept for my ingame screen on the maps.

From long distance I can't see the normal walls like I used to, they now flicker as I get closer and then as I am close to them they go back to normal.
Its like in some maps theres a block in front of the door way and you can't see it until you get closer.

I was wondering if anyone knew the command to fix this?
Thanks in advance.

Here are a few screenshots:
[Image: 20111016015952ackellerc.png]

[Image: 20111016015955ackellerc.png]

[Image: 20111016020039acaqueous.png]
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#2
It happens to me sometimes. Happens much more often when I use this pre-historic PC.
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#3
It's a FOV problem I think, this happen to me when I scope using a scopefov < 15 in headshot city maps...
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#4
Thanks to eQ|Lantry, Just type "/echo (minlod)" if it doesn't say minlod = 60 then type "/minlod 60" and it should be fine.

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#5
That's one solution, but you may have some render problems.
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#6
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