Posts: 105
Threads: 18
Joined: Feb 2011
Thanks: 0
Given 0 thank(s) in 0 post(s)
"Proprietary software is computer software licensed under exclusive legal right of the copyright holder. The licensee is given the right to use the software under certain conditions, but restricted from other uses, such as modification, further distribution, or reverse engineering."-Wikipedia.
I guess it isn't really proprietary...
Posts: 170
Threads: 24
Joined: Aug 2010
Thanks: 0
Given 0 thank(s) in 0 post(s)
Developer enforced builds.
Posts: 2,387
Threads: 56
Joined: Aug 2010
Thanks: 24
Given 94 thank(s) in 55 post(s)
That's stupid, you can take X-trap for example...
Crysis COD everywhere cheaters (and those games have best anti-cheat ever)
Posts: 1,436
Threads: 7
Joined: Jun 2010
Thanks: 0
Given 3 thank(s) in 2 post(s)
The misconception that closed-source means 100% cheat-proof is especially common around open-source games.
I say again, that is wrong.
Posts: 951
Threads: 23
Joined: Jun 2010
Thanks: 5
Given 18 thank(s) in 12 post(s)
In fact, they are hacked to a greater extent then open-source games are.
I'm sure I don't have to explain why :)