22 Nov 10, 06:09PM
http://www.upload.ee/files/939510/trench...I.zip.html
I constructed this on a coop server, with two other players.(forgot there names.)
I constructed this on a coop server, with two other players.(forgot there names.)
Poll: How do you rate this? You do not have permission to vote in this poll. |
|||
Good | 5 | 23.81% | |
Bad | 10 | 47.62% | |
Medium | 6 | 28.57% | |
Total | 21 vote(s) | 100% |
* You voted for this item. | [Show Results] |
Trench Warfare WWII(apparently dosent meet the qaulity resiquates)
|
22 Nov 10, 06:09PM
http://www.upload.ee/files/939510/trench...I.zip.html
I constructed this on a coop server, with two other players.(forgot there names.)
22 Nov 10, 06:11PM
why is in this zipped file another zipped file :O?
could we get screenshots, please?
22 Nov 10, 07:19PM
22 Nov 10, 08:15PM
I wonder whether the poll function should be disabled...
22 Nov 10, 09:21PM
I don't remember the exact things the filter checks, but I'd judge it's from the mapmodels being so close together and the map being so open.
Some light entities might be a good idea by the way.
22 Nov 10, 09:24PM
Hmm,best get that done for school.
P.S What should i do to get the map models and map sorted?
22 Nov 10, 09:42PM
22 Nov 10, 09:56PM
22 Nov 10, 09:59PM
And who forced you to
1) read Floppy's post 2) think about it 3) write a reply?
22 Nov 10, 10:03PM
Uploaded with ImageShack.us I'll make it short: 1. That map is too open 2. The map is too dark (no light sources) 3. Several pickups are placed too close 4. There is a texture failure in the sky 5. The top texture in the base are just a wall; consider to use another one 6. There is a L-shaped hidden room behind one "tower" which seems useless 7. Some spawns are placed nearly in the wall 8.The trenches and the doors in the base are very close; players aren't able to pass-by 9. One "tower" is using a plattform mapmodel which is placed ...erm...say it's looking funny 10. If you need a historical trigger point then point to world war I and not ww II (fyi: http://en.wikipedia.org/wiki/Trench_warfare)
22 Nov 10, 10:20PM
i voted Medium, i haven't fall in love but also haven't got pissed off. Just neutral :)
about poll, he just want some feedback as you wanted, give him a chance Mr.Pro :) Apollo exactly showed him what he needed !
23 Nov 10, 01:24AM
who made this?
ah..... it brings back memories :) back in my mapping days, i made a map similar to that one and called it ww2 or somethin........
23 Nov 10, 06:21PM
(22 Nov 10, 09:56PM)Luc@s Wrote:(22 Nov 10, 08:15PM)Mr.Floppy Wrote: I wonder whether the poll function should be disabled...who forced you to 1) I'm a mod here. Maybe I should quit on this role so there's no need to read threads at all anymore... 2) I didn't vote. 3) Redundant to 2). However, this poll is plain pointless like 99% of all polls on public forums and if someone just asks for a 'yes'/'no' or 'good'/'bad'/'neutral' - feedback, how is this going to help him? Oh, 10 say it's bad. And? Now? Will he quit mapping? Or ask some mates to vote on 'good'? Come on, this is rediculous... What do kids learn in school today?
23 Nov 10, 06:24PM
This map already existed on 1.0 ; and in the same name i think.
24 Nov 10, 07:10PM
(22 Nov 10, 10:03PM)Apollo{TyD} Wrote: (22 Nov 10, 10:20PM)Alien Wrote: i voted Medium, i haven't fall in love but also haven't got pissed off. Just neutral :)Alien,Thanks for that. P.S TDMS stands for my new name in assaultcube, ThatDarnMS
26 Nov 10, 03:08AM
(23 Nov 10, 06:21PM)Mr.Floppy Wrote:(22 Nov 10, 09:56PM)Luc@s Wrote:(22 Nov 10, 08:15PM)Mr.Floppy Wrote: I wonder whether the poll function should be disabled...who forced you to lol. Since when do people think we 'learn' in school. I learn a whole lot more online than in school.
26 Nov 10, 11:46PM
Good thing its friday.
26 Nov 10, 11:53PM
For you. For me. Not for the some though ;)
27 Nov 10, 06:46PM
On the 1.0 , a base were is the water , and the other was near homes and bunker , at the midle there are a lot of razor wires with water.
27 Nov 10, 07:17PM
19 Jan 11, 08:13PM
I am editting this place more.The openness seems hard to change.
19 Jan 11, 09:04PM
it is a bad map at the moment but i think the theme is a good one to go with.
keep it up. |
« Next Oldest | Next Newest »
|