16 Oct 10, 06:23PM
(This post was last modified: 16 Oct 10, 06:23PM by jakedisaster.)
i tried to make a skin for my M16 but when i went to uvmap, this happened!
HELP!!!
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16 Oct 10, 06:23PM
(This post was last modified: 16 Oct 10, 06:23PM by jakedisaster.)
i tried to make a skin for my M16 but when i went to uvmap, this happened!
16 Oct 10, 06:54PM
upload that model.
16 Oct 10, 06:59PM
WOW, look at all those faces :X
16 Oct 10, 08:31PM
yeah.....
16 Oct 10, 08:33PM
loooooooooooooooooooooooool.
that's happen, maybe save as .obj, and open it in UVmap program, makke use a very good one i forget the name of the program, but it make very good UV (automaticaly)
17 Oct 10, 01:46PM
(This post was last modified: 17 Oct 10, 01:46PM by a_slow_old_man.)
@jakedisaster: You need to make seams.
select some verts and press ctrl+e then there appears a dropdown menu and you press "mark seam". After you made enough seams, not random seams, you gotta think about it [!!!!!] you press u -> unrwrap __ Or you take the easy way and choose "auto unwrap", but then you need to textuise it in a harder way
17 Oct 10, 03:55PM
Hey, that one looks nice, is it for project real assault? ^^
17 Oct 10, 06:01PM
Sorry, but you may learn to model properly before even trying to unwrap.
This model consists of more than 9000 polys (!), while you can already see that at least 95% are effectively useless. It's not that easy, actually.
17 Oct 10, 08:25PM
(This post was last modified: 17 Oct 10, 08:28PM by jakedisaster.)
(17 Oct 10, 03:55PM)bestcat Wrote: Hey, that one looks nice, is it for project real assault? ^^ yes yes it is :) @mr floppy: thats the only way i know how to model....ya got a better way then tell me instead of insulting my work! xD im actually remaking the model because it didnt work when i converted it to AC... it was there but 1:the model was backwards(like the stock was in front and it shot bullets out of it) 2: half of it wasnt there(most likely because i took out the faces on the barrels to make an opening[BIG mistake on my part])
17 Oct 10, 08:31PM
Jakedisaster, Mr.Floppy knows that he is talkin about. From what I hear, there is a limit, that when AC reaches, means that it will no longer accept the model. Meaning bombing if there are too many polys.
17 Oct 10, 11:49PM
god damnit! so thats why my model screwed up when i put it in AC!? Someone plz teach me how model dofferently!
18 Oct 10, 04:35PM
(17 Oct 10, 08:25PM)jakedisaster Wrote: [quote='bestcat' pid='19732' dateline='1287327302'] First off, a work can't be insulted. Secondly, it's not my job to learn you modelling. If you can't stand honest critics from people who may know a little more about modelling then those guys who keep throwing in their questionable "nice, nice, wanna have!"-feedback, then do not release your works like that. In fact, you may just have a look at the tons of blender tutorials and make some tryouts to figure out how things really work. And once again, learning takes time....
18 Oct 10, 05:05PM
NVM i fixed the problem but thnx anyway! :D
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