[SELECT ALL] Code:
! ! %$!&%#$"&&!#%'),1?l[IkZJjZJgWHfVGhWHlZLhUGaVDeVF}iZeN@iXAbQ=}lX|kYxdI~jOkS9oU<kQ:sZClW@wbKxeRhUxdGm[K{f\kSBiOHaKAt`Rw^QfH;pO@…aTnVD^M9jVBpQAtWB…hS|^MlO<jO9_F1rXHcH6pSFSC3lTD`O>uZGr^Gr[HfTF`L=zdVv]NuYMw[MjN@w\KjO>fK9{`LkP<v\Fv[FkP<qVCcUAmP€€ûûûûûûûûûûûû€þþþþþ
Those lines are added at the end of almost all .cfgs when we send the map in-game, why?
BTW: Is it possible to delete all unused files' lines (model/sounds) in relation with a .cgz? (i.e. "citynoisebirds.ogg" is not in the .cgz, si it can be deleted from the .cfg)