Idea for game mode:Mad Bomber
#13
Sounds pretty interesting, although it would maybe be a bit easier to ignore trying to make the bomb visible in the bomb player's playermodel, but rather just remind the players in the beginning who the bomber is. It's got some weak points though, for example:
1) Will the other players without the bomb be able to kill each other?
2) Will the bomb player be visible through the radar/minimap?
3) How will players realize the bomber is close to them, other than having to point their mouses over them to check the name? Different playermodel color?
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Messages In This Thread
Idea for game mode:Mad Bomber - by ThatDarnMS! - 14 May 11, 12:13PM
RE: Idea for game mode:Mad Bomber - by SnowOak - 14 May 11, 02:24PM
RE: Idea for game mode:Mad Bomber - by macm - 14 May 11, 08:13PM
RE: Idea for game mode:Mad Bomber - by titiPT - 15 May 11, 10:31AM
RE: Idea for game mode:Mad Bomber - by vonunov - 15 May 11, 11:16AM
RE: Idea for game mode:Mad Bomber - by titiPT - 15 May 11, 03:18PM
RE: Idea for game mode:Mad Bomber - by Viper - 15 May 11, 03:23PM
RE: Idea for game mode:Mad Bomber - by Duckett - 15 May 11, 11:40PM
RE: Idea for game mode:Mad Bomber - by VenteX - 17 May 11, 10:00PM
RE: Idea for game mode:Mad Bomber - by Duckett - 17 May 11, 10:57PM
RE: Idea for game mode:Mad Bomber - by #M|A#Wolf - 16 May 11, 01:49AM
RE: Idea for game mode:Mad Bomber - by Lantry - 16 May 11, 02:38AM
RE: Idea for game mode:Mad Bomber - by Josiah - 16 May 11, 07:20PM
RE: Idea for game mode:Mad Bomber - by Viper - 17 May 11, 12:41AM
RE: Idea for game mode:Mad Bomber - by vonunov - 17 May 11, 01:04AM