Maps You've always wanted to see be made official
#28
(30 Apr 15, 02:30PM)Pi_Halo Wrote: My guess was on the water and the heightfields. Though its only a guess. There was loads of talk about it though at one point.

The heighfields are copy-pasted from ac_warfare, and there are no reported issues from ac_warfare even if I abused it even more so I guess this is not the problem. Plus even if it was heighfields + water, ac_aqueous would have the same issue as well.

The real problem is this:
All the links between each rooms are lined up because there are no solid walls between them, all doors are forming perfect lines, there are sewers and windows that link each rooms, the engine has to load almost the whole map if we are in the CLA base.

EDIT: 280 fps for the GTX970 is 4 times lower than usual.
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Messages In This Thread
RE: Maps You've always wanted to see be made official - by ExodusS - 30 Apr 15, 03:59PM