[SELECT ALL] Code:
persistidents 0
lolc = 0
checkinit onSpawn [ lolc = 0 ]
checkinit onKill [
if (&& (= $arg1 (player1 cn)) (!= $arg1 $arg2)) [
if (&& (curmodeattr team) (!= (player1 team) (player $arg2 team))) [
if ( = $lolc 0)[
hudecho (c 0)"You have slain an enemy"
lolc = 1
sleep 30000 [ lolc = 0 ]
][
if ( = $lolc 1 ) [
hudecho (c 0)"Double kill"
lolc = 2
sleep 30000 [ lolc = 0 ]
][
if ( = $lolc 2 ) [
hudecho (c 0)"Triple kill"
lolc = 3
sleep 30000 [ lolc = 0 ]
][
if ( = $lolc 3 ) [
hudecho (c 0)"Quadra kill"
lolc = 4
sleep 30000 [ lolc = 0 ]
][
if ( = $lolc 4 ) [
hudecho (c 0)"Penta kill"
lolc = 0
sleep 1000[ hudecho (c 1)"Ace!" ]
]
]
]
]
]
]
]
]
persistidents 1