I'm getting this error consistently now. Kicks a majority of the clients connected to the server. It started (of I at least noticed) when I was compiling custom server binaries, so I reverted back to stock 1.2. Still happening. Seems like it is happening more on TDM matches with lots of entities about.
Any ideas? Could it be my end?
EDIT: Haven't seen it once in a 10-12 player TOSOK that's been going on about 10 minutes. On TDM it was happening 3-4 time/game.
Any ideas? Could it be my end?
EDIT: Haven't seen it once in a 10-12 player TOSOK that's been going on about 10 minutes. On TDM it was happening 3-4 time/game.