26 Jul 10, 07:38PM
Hello.
I have a question:
Is it possible to make mapmodels with a smoothly changeover from normal texture to alpha?
I've tried with a normal .png but AC cuts it automaticly in total transparent and non-transparent.
But today I've looked through various files in my AC and found eg.
"damage.png" and "scorch.png" and they are half-transparent in AC.
Is there a way to make this in... the md3.cfg or maybe with a extra "alpha.jpg"?
Thanks in advance,
a_slow_old_man
I have a question:
Is it possible to make mapmodels with a smoothly changeover from normal texture to alpha?
I've tried with a normal .png but AC cuts it automaticly in total transparent and non-transparent.
But today I've looked through various files in my AC and found eg.
"damage.png" and "scorch.png" and they are half-transparent in AC.
Is there a way to make this in... the md3.cfg or maybe with a extra "alpha.jpg"?
Thanks in advance,
a_slow_old_man