11 Oct 10, 05:02AM
The problem with client-side bots, JMM, is that someone can then modify them for their own evil purposes. As well, its better to have them controlled by the server, so that they aren't affected by lag from any clients. Admittedly, neither of these are really a problem for LANs, but when bot server code needs to be written anyways for internet servers ... might as well use the same for LAN (that is, if/when the code finally does get written).