Map requirements for 1.1?
#25
Brahma, you can have less than 8000 and be laggy and vice versa. Checking should be in information level during creating map, for example the current warning with the count of tree models. I think you should check WQD parameter during mapping instead of position of pickups and layout. For me it is political restrictions because it doesn't help mappers to create something for this game. It is tool of your imagination how should something look and not tool to improve something.

What if you coop and you wanna test finished part of map ? (then you have opened great part of map)
What if position of pickups is limited by layout, multi - level map or wall with 2 accessible sides ?
etc.
Thanks given by:


Messages In This Thread
Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:20AM
RE: Map requirements for 1.1? - by Hearty - 12 Aug 10, 02:58AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:11AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:47AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:56AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 06:53AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 07:06AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 08:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:24AM
RE: Map requirements for 1.1? - by yata - 12 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 04:34AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:38AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:12AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 09:27AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:43AM
RE: Map requirements for 1.1? - by Alien - 12 Aug 10, 12:23PM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:28PM
RE: Map requirements for 1.1? - by Friedslick6 - 16 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by SpiRiT - 16 Aug 10, 12:22PM
RE: Map requirements for 1.1? - by Brahma - 16 Aug 10, 06:57PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 09:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 01:30PM
RE: Map requirements for 1.1? - by Alien - 17 Aug 10, 01:58PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 18 Aug 10, 07:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 02:50PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 08:47PM
RE: Map requirements for 1.1? - by V-Man - 18 Aug 10, 07:08AM
RE: Map requirements for 1.1? - by Sticky - 18 Aug 10, 07:58AM
RE: Map requirements for 1.1? - by JMM - 18 Aug 10, 09:45AM
RE: Map requirements for 1.1? - by Friedslick6 - 18 Aug 10, 09:16AM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 03:22PM
RE: Map requirements for 1.1? - by JMM - 19 Aug 10, 12:32AM
RE: Map requirements for 1.1? - by Alien - 18 Aug 10, 06:43PM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 11:59PM
RE: Map requirements for 1.1? - by tempest - 19 Aug 10, 10:32AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 12:53AM
RE: Map requirements for 1.1? - by Friedslick6 - 19 Aug 10, 07:30AM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 10:11AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 03:01PM
RE: Map requirements for 1.1? - by RandumKiwi - 19 Aug 10, 03:34PM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 04:36PM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 06:07PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 19 Aug 10, 06:12PM