Map requirements for 1.1?
#22
@ Friedslick6

Look... We created these server checks to avoid block servers by hand. So, in theory, all maps are allowed. The point is, some of these maps your own server will not allow you vote, and if you evade this, the clients will check it as well and they will not spawn.

So, if you create a weird map that is not blocked by the server checks, enjoy it.
But if it is too weird, make sure we will update the system to block this new weird map.

@ SpiRiT

The custom maps are not dead... but the mappers will need to take more care about small details:
* They cannot create too big open areas;
* They cannot make the overall ceil height too high
* They cannot put the items too close (same for flags)

If you follow these basic requisites, your custom map will be ok.
In the future we can create better map checks to avoid other weird things... so, do not abuse of the weirdness when you create a custom map.
Thanks given by:


Messages In This Thread
Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:20AM
RE: Map requirements for 1.1? - by Hearty - 12 Aug 10, 02:58AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:11AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 03:47AM
RE: Map requirements for 1.1? - by Brahma - 12 Aug 10, 03:56AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 06:53AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 07:06AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 08:37AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:24AM
RE: Map requirements for 1.1? - by yata - 12 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 04:34AM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 04:38AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:12AM
RE: Map requirements for 1.1? - by #M|A#Wolf - 12 Aug 10, 09:27AM
RE: Map requirements for 1.1? - by JMM - 12 Aug 10, 09:43AM
RE: Map requirements for 1.1? - by Alien - 12 Aug 10, 12:23PM
RE: Map requirements for 1.1? - by JGAN - 12 Aug 10, 02:28PM
RE: Map requirements for 1.1? - by Friedslick6 - 16 Aug 10, 08:51AM
RE: Map requirements for 1.1? - by SpiRiT - 16 Aug 10, 12:22PM
RE: Map requirements for 1.1? - by Brahma - 16 Aug 10, 06:57PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 09:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 01:30PM
RE: Map requirements for 1.1? - by Alien - 17 Aug 10, 01:58PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 18 Aug 10, 07:50AM
RE: Map requirements for 1.1? - by Brahma - 17 Aug 10, 02:50PM
RE: Map requirements for 1.1? - by Friedslick6 - 17 Aug 10, 08:47PM
RE: Map requirements for 1.1? - by V-Man - 18 Aug 10, 07:08AM
RE: Map requirements for 1.1? - by Sticky - 18 Aug 10, 07:58AM
RE: Map requirements for 1.1? - by JMM - 18 Aug 10, 09:45AM
RE: Map requirements for 1.1? - by Friedslick6 - 18 Aug 10, 09:16AM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 03:22PM
RE: Map requirements for 1.1? - by JMM - 19 Aug 10, 12:32AM
RE: Map requirements for 1.1? - by Alien - 18 Aug 10, 06:43PM
RE: Map requirements for 1.1? - by Brahma - 18 Aug 10, 11:59PM
RE: Map requirements for 1.1? - by tempest - 19 Aug 10, 10:32AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 12:53AM
RE: Map requirements for 1.1? - by Friedslick6 - 19 Aug 10, 07:30AM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 10:11AM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 03:01PM
RE: Map requirements for 1.1? - by RandumKiwi - 19 Aug 10, 03:34PM
RE: Map requirements for 1.1? - by Alien - 19 Aug 10, 04:36PM
RE: Map requirements for 1.1? - by Brahma - 19 Aug 10, 06:07PM
RE: Map requirements for 1.1? - by Apollo{TyD} - 19 Aug 10, 06:12PM