zombie mod
#15
We started a nice zombie mod with Ironzorg, but he don't have to programmating... if someone is good in programation we can finish our great mod... :)

like all zombie mod the work is not finish, but I think this mod is the best mod, because we worked seriously on, there is no copyright violation, and all programating stuff was around serious gameplay, no bullshit programation...

SO PLEASE HELP ME TO FINISH THIS WORK!! :D

I found some old screenshots (we stoped last year to work on the mod) on my computer, its kind of little preview:

[Image: humanskin.jpg]
humanskin
[Image: zombarms.jpg]
zombie hand weapon
[Image: doubleragingbull.jpg]
akimbo raging bull
[Image: machinegunassault.jpg]
machinegun
[Image: zombiearena.jpg]
one of the maps

[...]
Thanks given by:


Messages In This Thread
zombie mod - by capeta-papa-tiro - 22 Jun 10, 12:42AM
RE: zombie mod - by SplatZ - 22 Jun 10, 12:50AM
RE: zombie mod - by LtDan - 22 Jun 10, 12:54AM
RE: zombie mod - by Orynge - 22 Jun 10, 08:46AM
RE: zombie mod - by capeta-papa-tiro - 22 Jun 10, 01:24AM
RE: zombie mod - by Robtics - 22 Jun 10, 05:06AM
RE: zombie mod - by pwned - 22 Jun 10, 05:25AM
RE: zombie mod - by a_slow_old_man - 22 Jun 10, 11:05AM
RE: zombie mod - by Mr.Floppy - 22 Jun 10, 08:59AM
RE: zombie mod - by yata - 22 Jun 10, 09:06AM
RE: zombie mod - by JuLy - 23 Jun 10, 03:29AM
RE: zombie mod - by SplatZ - 23 Jun 10, 03:36AM
RE: zombie mod - by JuLy - 23 Jun 10, 04:06AM
RE: zombie mod - by MrYanDao|W$N| - 23 Jun 10, 11:01AM
RE: zombie mod - by SplatZ - 23 Jun 10, 04:14PM
RE: zombie mod - by [aCKa]Deathstar - 23 Jun 10, 12:52PM
RE: zombie mod - by JuLy - 23 Jun 10, 02:34PM
RE: zombie mod - by darkdavid - 23 Jul 10, 08:37PM
RE: zombie mod - by SplatZ - 23 Jul 10, 10:26PM
RE: zombie mod - by darkdavid - 24 Jul 10, 05:32PM