'z' and 'x' editing keys
#7
(24 Mar 12, 07:24PM)Felix-The-Ghost Wrote:
(24 Mar 12, 07:06PM)MykeGregory Wrote: I binded X and C as my weapon change keys.

Yeah, i dont really map anymore.

I Wrote:
bind X [ if $editing [ domodifier 3 ] [ <not editing code> ] ]
bind Z [ if $editing [ domodifier 2 ]  [ <not editing code> ] ]

You can have gameplay and editing functions in the same bind.

MOTHER OF GOD!

Thanks given by:


Messages In This Thread
'z' and 'x' editing keys - by Spicy_Orange1 - 24 Mar 12, 03:02AM
RE: 'z' and 'x' editing keys - by MykeGregory - 24 Mar 12, 07:06PM
RE: 'z' and 'x' editing keys - by MykeGregory - 24 Mar 12, 09:08PM
RE: 'z' and 'x' editing keys - by kleinkariert - 24 Mar 12, 07:11PM
RE: 'z' and 'x' editing keys - by Oracle - 25 Mar 12, 03:58AM
RE: 'z' and 'x' editing keys - by Cemer - 28 Mar 12, 04:25AM
RE: 'z' and 'x' editing keys - by Bukz - 31 Mar 12, 07:51PM