Ammo question
#9
What I mean is that the client shoots, but the server doesn't register that shot. Meaning that in game world, the shot only happens for the client.

Why the server drops the shot is because they may happen too close together, indicating cheating. Or in more common cases, a little bit of lag.
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Messages In This Thread
Ammo question - by Milandrag - 05 Nov 11, 02:30PM
RE: Ammo question - by Snoosnoo - 05 Nov 11, 02:33PM
RE: Ammo question - by Milandrag - 05 Nov 11, 02:41PM
RE: Ammo question - by Viper - 05 Nov 11, 03:32PM
RE: Ammo question - by RealViking - 05 Nov 11, 03:47PM
RE: Ammo question - by X-Ray_Dog - 05 Nov 11, 05:09PM
RE: Ammo question - by Ronald_Reagan - 05 Nov 11, 06:52PM
RE: Ammo question - by Milandrag - 05 Nov 11, 09:12PM
RE: Ammo question - by Ronald_Reagan - 05 Nov 11, 09:33PM
RE: Ammo question - by Milandrag - 05 Nov 11, 09:37PM
RE: Ammo question - by ExodusS - 06 Nov 11, 02:49AM
RE: Ammo question - by Milandrag - 06 Nov 11, 11:55AM