ac_ambar
#12
Maybe it's not such a free for all map, but either way I think your ffa spawns need consieration. there are a lot that point to another. (especially the almost centre room which has 4 in itself!) I think game play wise it all seems "one way" as Andrez said. I think he means that the routes towards the bases don't have much "branches" coming off.

The details are amazing, though. I completely envy you! I think there is a couple of texture bugs though. (One being the broken wood post in the far bottom left area, and another being above the door at the bottom left too.) I've yet to see others!

As much as I like the details, I probably won't be playing this map. I think it's all too.. Big! That's my personal preference though. On the other hand, great job :D
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Messages In This Thread
ac_ambar - by Stüpp - 29 Sep 11, 01:12AM
RE: ac_ambar - by Duckett - 29 Sep 11, 01:48AM
RE: ac_ambar - by Stüpp - 29 Sep 11, 02:36AM
RE: ac_ambar - by Viper - 29 Sep 11, 02:59AM
RE: ac_ambar - by Mr.Floppy - 29 Sep 11, 05:07PM
RE: ac_ambar - by Andrez - 29 Sep 11, 05:55PM
RE: ac_ambar - by SiL3nT - 29 Sep 11, 07:00PM
RE: ac_ambar - by Ronald_Reagan - 30 Sep 11, 02:03AM
RE: ac_ambar - by Orynge - 30 Sep 11, 03:16AM
RE: ac_ambar - by Stüpp - 01 Oct 11, 02:59AM
RE: ac_ambar - by Orynge - 01 Oct 11, 04:54AM
RE: ac_ambar - by Snoosnoo - 01 Oct 11, 03:29PM
RE: ac_ambar - by ExodusS - 02 Oct 11, 01:37PM
RE: ac_ambar - by Mai Mee Tur - 03 Oct 11, 12:33AM