03 Aug 10, 10:27AM
(This post was last modified: 03 Aug 10, 10:29AM by Friedslick6.)
I've recently created the first level of Wolfenstein 3D in AssaultCube:
(If eagles, silly mustaches, the symbol of eternity or striped flags offend, you should just continue reading. Otherwise, click here.)
Anyway, being a funmap it's not going to have fancy lighting. I'm hoping for it to look the same as it does in that screenshot. That is, I need the map to show the effect of fullbright during normal gameplay. Unfortunately, I cannot fix this through the configuration file as I had hoped. So I'll need help, either with a method of replicating fullbright manually without flaws, or some other alternative. Anyone please?
(If eagles, silly mustaches, the symbol of eternity or striped flags offend, you should just continue reading. Otherwise, click here.)
Anyway, being a funmap it's not going to have fancy lighting. I'm hoping for it to look the same as it does in that screenshot. That is, I need the map to show the effect of fullbright during normal gameplay. Unfortunately, I cannot fix this through the configuration file as I had hoped. So I'll need help, either with a method of replicating fullbright manually without flaws, or some other alternative. Anyone please?