08 Sep 11, 05:47PM
Quote:If you had good aim, you would actually use the sniper. You talk about playing seriously, but you've never played in an inter before.
Also, if every weapon dealt more damage for shooting at the head, people will die wayyyy too fast. The heads in AssaultCube are huge. It's already very easy to run away headshotting people with the sniper. Seriously - you can already run around in a pub and rack up 60 or 70 kills with a sniper while only dying like 20 times, lol.
not to fast, in ac, player move fast, in this way, would be hard hit in the head all the time.
no, is not easy to give hs without using the scope, because sniper have some inaccuracy, and the heads are small compared to others games(wolfet or urban terror).
maybe, if the soldiers were thinner and a little faster, would help to balance that.
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http://www.youtube.com/watch?v=mbq6AA5RW...r_embedded
see it, big heat, but, not to easy to do Hs without using the sights, and soldiers have big head in this mod : P.
iron sights can be useless in some weapons? no, exemple, in semi autos (shotgun/carbine/pistol/sniper)- iron sigh reduce the recoil(and moement speed), but, in tosok, scope cant interferes with the movement.
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about new weapons, i want weapons that add something new to the game(new strategies and game experiences, some player do not like the carbine, but do not realize that it is a defensive/support weapon for players with good aim, good to provide cover).
exemple;
the rocket launcher can hit player behind walls and obstacles, Besides you can support your team.
or a grenade launcher: one guy run with the frag, you can shot one grenade behind him to stop enemies who are coming. or, you can shote one grenade in front of an enemy running with a flag, he had to wait for the big blow up or go to another way. grenades detonate after 3 seconds after touching something.
A LMG with 30 ammo clip(low rate of fire, ): very inaccurate when fired from a "standing position" but accurate from "crouch position". This weapon is also fitted with a set of bipods. Just press alternate fire and the gun is deployed(iron sigh, but, you cant move). The good news is that the effective range is increased considerably and anything that comes within your cone of fire will be mincemeat faster than Forrest Gump can run! Very handy for stopping enemy troops from moving huddled together, or to stop someone trying to advance through narrow areas i.e. a gate or corridor. You'll soon find that small bursts are more deadly than long showers of bullets.
i dont want 2 or more AR or 5 snipers in the game XD