Post your AUTOEXEC.CFG
#11
Oh my god you actually have the "useless technical notes".

Code:
run tools run Gibstick execdir config/scripts exec mods/extrafonts/menu_font.cfg //Weapon Status Script alias gun_names "knife pistol carbine shotgun subgun sniper assault combatpistol grenade akimbo" alias my_gun_state [ concat I need support. I am carrying the (at $gun_names (curweapon)) with (magcontent (curweapon)) rounds loaded of (magreserve (curweapon)) total and I might be low on health. ] bind 5 [ say "%" (my_gun_state) ] //End of Weapon Status Script //Console-scroller //by grenadier alias gn_console 0 bind "F11" [ toggleconsole if (= $altconsize 0)[ if (= $gn_console 0) [ alias gn_console 2 ][ alias gn_console 0 conskip -1000 ] ][ if (= $gn_console 0) [ alias gn_console 1 ][ if (= $gn_console 1)[ alias gn_console 2 ][ alias gn_console 0 conskip -1000 ] ] ] ] bind "MOUSE4" [ if (< $gn_console 2) [universaldelta 1] [conskip 5] ] //conskip 5 and -5 sets how much the console will scroll. bind "MOUSE5" [ if (< $gn_console 2) [universaldelta -1] [conskip -5] ] //end of console scroller // Clean screenshot. // Get current values. alias get_hud [ alias get_gun $hudgun alias get_radar $hideradar alias get_team $hideteam alias get_vote $hidevote alias get_equipment $hidehudequipment alias get_console $hideconsole alias get_spect $hidespecthud alias get_msg $hidehudmsgs alias get_dmgindicator $hidedamageindicator alias get_dmgscreen $damagescreen) alias get_teamsign $crosshairteamsign alias get_flag $hidectfhud alias get_hair $crosshairsize alias get_accs $accuracy alias get_stats $showstats alias get_clock $clockdisplay ] // Disable HUD. alias clean_hud [ hudgun 0 hideradar 1 hideteam 1 hidevote 2 hidehudequipment 1 hideconsole 1 hidespecthud 1 hidehudmsgs 1 hidedamageindicator 1 damagescreen 1 crosshairteamsign 1 hidectfhud 1 crosshairsize 0 accuracy 0 showstats 0 clockdisplay 0 showscores 0 ] // Set former values. alias reload_hud [ hudgun $get_gun hideradar $get_radar hideteam $get_team hidevote $get_vote hidehudequipment $get_equipment hideconsole $get_console hidespecthud $get_spect hidehudmsgs $get_msg hidedamageindicator $get_dmgindicator damagescreen $get_dmgscreen crosshairteamsign $get_teamsign hidectfhud $get_flag crosshairsize $get_hair accuracy $get_accs showstats $get_stats clockdisplay $getclock ] alias cleanshot [get_hud; sleep 10 [clean_hud]; sleep 20 [screenshot]; sleep 40 [reload_hud]] // przewijanie demo alias "demofastforwardtime" -2 alias "demopause" [ if (!= $demofastforwardtime -2)[ if (= $minutesremaining $demofastforwardtime)[ gamespeed 100 togglespect sleep 150 [demofastforwardtime = -2] ][ sleep 1000 [demopause] ] ] ] alias "fastforwarddemo" [ if (= (watchingdemo) 1)[ demofastforwardtime = $arg1 if (<= $minutesremaining $arg1)[ demo (_demofile) alias mapstartonce [if (> $minutesremaining $demofastforwardtime)[ fastforwarddemo $demofastforwardtime ] ] ] spectate 5 gamespeed 1000 demopause ] ] // dodatki do demo bind "KP_MINUS" [ if (= $connected 0)[ if (<= $gamespeed 100)[ gamespeed (- $gamespeed 10) echo gamespeed = $gamespeed ][ gamespeed (- $gamespeed 100) echo gamespeed = $gamespeed ] ][ conskip 3 ] ] bind "KP_PLUS" [ if (= $connected 0)[ if (< $gamespeed 100)[ gamespeed (+ $gamespeed 10) echo gamespeed = $gamespeed ][ gamespeed (+ $gamespeed 100) echo gamespeed = $gamespeed ] ][ conskip -1000 ] ] bind "KP_MULTIPLY" [if (= $connected 0)[gamespeed 100; echo gamespeed = $gamespeed]] //Writelog function shorthand alias alias writelog "serverextension driAn::writelog $arg1" bind F3 [inputcommand $cmdbuf [ joinservermenu; searchnickname $cmdbuf ] ] // Client counting ident script by DES|Bukz alias curplayers [ players = 0 if (= $connected 1) [ loop x 21 [ if (= (at (pstat_score $x) 4) -1) [] [ += players 1 ] ] result $players ] [result -1] ] docsection [Server] docident [curplayers] [Returns the current number of clients on the server.] docremark [If executed while not connected to a server, it will return -1] docexample [/echo (curplayers)] [Output: 6] bind CAPSLOCK [sound 50; onrelease [sound 52]] // format input number (int/float) to a given precision // no sanity checks on inputs, caller's responsibility // note: format_precision -0.1 0 >>> -0 // arg1: number to convert // arg2: precision (optional, default 0 == integer) alias format_precision [ if (listlen $arg1) [ // if negative input, flag to prepend sign later if needed if (<f $arg1 0) [ arg1 = (-f 0 ($arg1)); negative = 1 ] [ negative = 0 ] divisor = 1000000000 // max 32-bit int order of magnitude magnitude = 9 // 10^9 = divisor looping = 1 while [ ($looping) ] [ if (div $arg1 $divisor) [ // found first non-zero digit, break out looping = 0 ] [ // next order of magnitude (power of 10) divisor = (div $divisor 10) -= magnitude 1 if (< $magnitude 0) [ looping = 0 ] ] ] output = "" while [ (>= ($magnitude) 0) ] [ digit = (div $arg1 $divisor) output = (concatword $output $digit) -=f arg1 (* $digit $divisor) divisor = (div $divisor 10) -= magnitude 1 ] if (strcmp $output "") [ output = "0" ] if ($negative) [ output = (concatword - $output) ] decimals = "" while [ ($arg2) ] [ *=f arg1 10 digit = (div $arg1 1) decimals = (concatword $decimals $digit) -=f arg1 $digit -= arg2 1 ] if (listlen $decimals) [ decimals = (concatword . $decimals) ] output = (concatword $output $decimals) result $output ] [ // no input, doh result "" ] ]

then Gibstick.cfg

Code:
//=============================================Gibstick's Personal settings and scripts============================================// name Gibstick //Settings alias "sens1" [2.519375] alias "sens2" [1.53125] // gamma 110 // lighterror 4 // masterupdatefrequency 3600 // scopefov 50 // dynshadowquad 0 // aboveheadiconsize 50 // bulletholettl 5000 // autoscreenshot 1 // showstats 1 // mfilter 0.0 // serversort 0 // damagescreenfade 125 // gibspeed 30 // maxtrail 500 // gibnum 8 // dynshadowdecay 1000 // modeacronyms 1 // swayupspeeddiv 105 // stencilshadow 0 // aboveheadiconfadetime 2000 // clockerror 1000000 // teamdisplaymode 1 // reflectsize 8 // showmapbackdroptransparency 60 // footsteps 0 // damagescreenalpha 45 // radarentsize 15 // scorefont 0 // radarheight 70 // audiodebug 0 // mtwater 1 // texreduce 0 // hideconsole 0 // clockfix 0 // localfootsteps 1 // texturescale 32 // mapsoundrefresh 10 // soundschedpriorityscore 100 // watersubdiv 4 // gibttl 2500 // bulletairsoundrad 15 // saveshadows 1 // shotlinettl 75 // dynshadow 40 // damageindicatorsize 200 // browsefiledesc 1 // mouseaccel 0.0 // crosshairsize 15 // hudextras 2 // hidecustomskins 0 // autogetnewmaprevisions 1 // bulletbouncesoundrad 15 // serversortpreferofficial 1 // confade 20 // bloodttl 10000 // hidefavicons 0 // scorchttl 10000 // hitsound 1 // maxfps 200 // sensitivity 2.519375 // hidedamageindicator 0 // jpegquality 100 // hidecompass 0 // damageindicatoralpha 50 // soundschedreserve 2 // scorch 1 // serversortdir 0 // damageindicatordist 500 // hidehudequipment 0 // fullbrightlevel 176 // bulletairsounddestrad 8 // maxhistory 1000 // hudgun 0 // bullethole 1 // fullconsize 40 // swayupmovediv 200 // smoothmove 75 // maxtexsize 0 // shotline 1 // damagescreenfactor 7 // maploaditemlength 46 // mapstats_hud 0 // waterrefract 0 // animationinterpolationtime 150 // blood 1 // bulletairsoundsourcerad 8 // altconsize 0 // hidectfhud 0 // sensitivityscale 1.0 // quicknade_hold 1 // swayspeeddiv 105 // servpingrate 5000 // invmouse 0 // minimapres 9 // waterreflect 0 // minlod 100 // showminremain 1 // maxsoundsatonce 50 // serverbrowserhideip 0 // nosway 0 // showmapbackdrop 2 // crosshairteamsign 1 // smoothdist 8 // clockdisplay 2 // pngcompress 9 // soundschedoldbonus 100 // autoauth 1 // damagescreen 1 // cncolumncolor 2 // mtexplosion 0 // serverbrowserhidefavtag 1 // screenshottype 1 // applydialog 1 // oldfashionedgunstats 0 // aadynshadow 2 // dynshadowsize 5 // akimboendaction 1 // damageindicatortime 1000 // hideradar 0 // showonlygoodservers 0 // hidevote 0 // maxcon 200 // autoreload 1 // gainscale 90 // scopesensscale 0.5 // spectfov 120 // hidebigmenuimages 0 // soundscheddistancescore 5 // accuracy 1 // maxservpings 10 // showscoresondeath 1 // consize 6 // orderscorecolumns 0 // mdldlist 1 // righthanded 1 // dbgpos 0 // nextprimary 6 // crosshairfx 1 // gib 1 // hidespecthud 0 // trilinear 0 // fov 120.0 // maxrollremote 1 // networkdebug 0 // autoscopesens 0 // bulletbouncesound 1 // autogetmap 1 // maxroll 0 // swaymovediv 200 // bilinear 1 // hidehudmsgs 0 // hideteam 0 // bulletairsound 1 //Binds //CTF quick chats bind UP [say "%Base"] bind DOWN [say "%Middle"] bind LEFT [say "%Left"] bind RIGHT [say "%Right"] bind backspace [if $editing [delent] [dropflag]] bind RCTRL [showadminmenu] bind LCTRL [jump] bind LSHIFT [crouch] bind P [if $editing [editheight 2 1] [if $paused [paused 0] [paused 1] ]] //Combat binds bind f [ if $editing [solid 1] [quicknadethrow] ] bind q [ if $editing [ domodifier 1 ] [melee; attack]] bind MOUSE3 [if $vol_echo [echovolumepercent] [if (= (curweapon) 0) [attack] [secondary; attack]]] bind MOUSE1 [primary; attack] bind MOUSE2 [ if $editing [ showmenu editing ] [ altaction ] ] bind MOUSE6 [ if (= (curweapon) 0) [attack] [primary; attack]] bind MOUSE7 [] alias "delta_game_0" [if (= $arg1 1) [melee] [secondary]] alias altaction_0 [ if (> (magcontent 8) 0) [ quicknadethrow ] [ attack ] ] //rmb for knife when no nades are present bind E [if (|| (= (curmode) 1) (= $editable_ 1)) [edittoggle] [showscores 0; toggleshowmap]] alias "reconnect" [ if ( = $connected 1 ) [ curserverip = (curserver 1) curserverport = (curserver 3) disconnect connect $curserverip $curserverport ][ echo " 3You must be connected before you can reconnect!" ]] //Colour code alias "CC" [ ] // Reset the aliases just in case cancelallvotes = [ votingno = 0; votingyes = 0; votetimestamp = 0] cancelallvotes vote_exec1 = [ vote 1; echo " 0You voted yes"; cancelallvotes ] vote_exec2 = [ vote 2; echo " 3You voted no"; cancelallvotes ] // $arg1 = millis delayed_vote = [ // only bother if we're actually due if (= ($votetimestamp) ($arg1) ) [ if (= ($votingyes) 1) [ vote_exec1 ] if (= ($votingno) 1) [ vote_exec2 ] ] [ echo "All this wait for nothing..." ] ] delayed_vote_start = [ votetimestamp = (millis); sleep 5000 [ delayed_vote votetimestamp ] ] delayvote1 = [ if (= ($votingyes) 1) [ // voting yes when already have voted yes, do it immediately vote_exec1 ] [ if (= ($votingno) 1) [ // changed mind, cancel echo " 6You cancelled your F2"; cancelallvotes ] [ // normal/first vote echo "Voting YES in five seconds!"; votingyes = 1; delayed_vote_start ] ] ] delayvote2 = [ if (= ($votingno) 1) [ // voting no when already have voted no, do it immediately vote_exec2 ] [ if (= ($votingyes) 1) [ // changed mind, cancel echo " 6You cancelled your F1"; cancelallvotes ] [ // normal/first vote echo "Voting NO in five seconds!"; votingno = 1; delayed_vote_start ] ] ] bind "F1" [delayvote1] bind "F2" [delayvote2] //Shorthand commands alias k [setadmin 1 $arg 2; sleep 10; vote 2; kick $arg1; sleep 20; setadmin 0] alias b [setadmin 1 $arg 2; sleep 10; vote 2; ban $arg1; sleep 20; setadmin 0] alias sens [sensitivity $arg1] //Show mapmodel clippings by default showmodelclipping 1 //Whois all hehehehe whoisable = 1 bind RALT [if (= $whoisable 0) [whoisable = 1; echo "Whois all loop 0on!"] [whoisable = 0; echo "Whois all loop 3off!"]] alias whoisall [loop w 21 [whois $w]; if (= $whoisable 1) [waloop] []] alias waloop [sleep 60000 [whoisall]] bind "L" [ if $editing [ showmenu Lighting ] [whoisall]] addcheck_msa [whoisall] addcheck_si [whoisall] alias fixgamma [gamma (+ $gamma 1); gamma (- $gamma 1)] alias editable [editable_ = $arg1] editable_ = 0 alias random_nick [ name (at $nickname_list (rnd (listlen $nickname_list)))] nickname_list = "Sprahuah Booner Zkubsed Peltier CBSA" alias q [quit] alias nick [name $arg1] //Cubescript Math roundf = [ if (>= (+f ($arg1) 0.5) (+ ($arg1) 1.0)) [ (+ ($arg1) 1)] [ (+ ($arg1) 0)] ] recip = [ (divf 1 $arg1) ] stopsw = 0 stopwatch = [if (= (stopsw) 1) [sw_end = (millis); stopsw = 0; echo "Time elapsed:"(- $sw_end $sw_start)] [sw_start = (millis); stopsw = 1; echo "Stopwatch started"]] bind K [ if $editing [corner] [ fixgamma ]] //Quick mute/unmute oldvol = 128 vol_echo = 0 alias mute [if (= $soundvol 0) [soundvol $oldvol; echo "AssaultCube unmuted"] [oldvol = $soundvol; soundvol 0; echo "AssaultCube muted"]] bind M [ if $editing [ domodifier 6 ] [mute]] alias delta_game_20 [ if (= $arg1 1) [ soundvol (+ $soundvol $arg1) ] [ soundvol (+ $soundvol $arg1) ] ] alias delta_spect_20 [ if (= $arg1 1) [ soundvol (+ $soundvol $arg1) ] [ soundvol (+ $soundvol $arg1) ] ] vol_echo_toggle = [vol_echo = 1; onrelease [vol_echo = 0]] bind COMMA [ if $editing [ equalize 0 ] [ domodifier 20; vol_echo_toggle] ] echovolumepercent = [if $vol_echo [echo " 4Volume:" $soundvol]] bind 2 [ if $editing [ domodifier 7 ] [secondary] ] sauerzoom = [ getfov = $fov getsens = $sensitivity gethudgun = $hudgun fov 75 hudgun 0 sensitivity (*f $getsens (divf $fov $getfov)) onrelease [ fov $getfov hudgun $gethudgun sensitivity $getsens ] ] alias rndwep [rnd 4] alias chooserndwep [nextprimary (+ $rndwep 2)] alias crw [chooserndwep] bind Z [if $editing [domodifier 2] [sauerzoom]] alias altaction_2 [ sauerzoom ] alias contog [if (!= $consize 0) [getconsize = $consize; consize 0] [if (> $getconsize 0) [consize $getconsize] [consize 6]]] togglefog = [ if (= $fog 1024) [ if (&& (checkalias oldfog) (>= $oldfog 64) ) [ fog $oldfog ] [ fog 180 ] ] [ oldfog = $fog; sleep 5 [ fog 1024 ] ] ] ] //autosavemap asmable = "" if (checkalias asminterval_) [] [ asminterval_ = 60000 ] asminterval = [ asminterval_ = $arg1 ] autosavemap = [ if (= $arg1 1) [ asmable = 1; savemap; sleep $asminterval_ [ if $asmable [ autosavemap ] ] ] [ asmable = 0 ] ] //Abbreviated mode alias alias surv [mode 3; map $arg1] telehahable = 1 telehaha = [telehahable = 1; if (= $arg1 1) [telebot; sleep 1 [if $telehahable [telehaha 1]]] [ telehahable = 0 ]] docident [telehaha] [Keep a bot in front of you using the telebot command in a recursive alias] docargument [B] [The telehaha state] [Indicates whether telehaha should be enabled (1) or disabled (0).] ragequit = [me ragequits; sleep 500 [quit]]
Thanks given by:


Messages In This Thread
Post your AUTOEXEC.CFG - by #M|A#Wolf - 13 Jun 11, 05:13AM
RE: Post your AUTOEXEC.CFG - by Huntsman - 13 Jun 11, 05:29AM
RE: Post your AUTOEXEC.CFG - by Mael - 13 Jun 11, 05:37AM
RE: Post your AUTOEXEC.CFG - by Fate - 13 Jun 11, 07:23AM
RE: Post your AUTOEXEC.CFG - by Robtics - 13 Jun 11, 08:27AM
RE: Post your AUTOEXEC.CFG - by Ronald_Reagan - 13 Jun 11, 08:37AM
RE: Post your AUTOEXEC.CFG - by Bukz - 13 Jun 11, 05:45PM
RE: Post your AUTOEXEC.CFG - by Duckett - 13 Jun 11, 07:08PM
RE: Post your AUTOEXEC.CFG - by Orynge - 14 Jun 11, 08:36AM
RE: Post your AUTOEXEC.CFG - by HellJanitorIsHispanic - 14 Jun 11, 09:07AM
RE: Post your AUTOEXEC.CFG - by Gibstick - 14 Jun 11, 11:02AM
RE: Post your AUTOEXEC.CFG - by Shorty - 14 Jun 11, 11:12AM
RE: Post your AUTOEXEC.CFG - by V-Man - 14 Jun 11, 08:12PM
RE: Post your AUTOEXEC.CFG - by VenteX - 14 Jun 11, 11:15PM
RE: Post your AUTOEXEC.CFG - by #M|A#Wolf - 15 Jun 11, 12:04AM
RE: Post your AUTOEXEC.CFG - by Ronald_Reagan - 15 Jun 11, 12:05AM
RE: Post your AUTOEXEC.CFG - by Viper - 15 Jun 11, 04:43AM
RE: Post your AUTOEXEC.CFG - by Fate - 15 Jun 11, 05:08AM
RE: Post your AUTOEXEC.CFG - by V-Man - 16 Jun 11, 02:33AM
RE: Post your AUTOEXEC.CFG - by titiPT - 16 Jun 11, 09:46PM
RE: Post your AUTOEXEC.CFG - by Viper - 17 Jun 11, 12:02AM
RE: Post your AUTOEXEC.CFG - by ExodusS - 18 Jun 11, 12:24AM
RE: Post your AUTOEXEC.CFG - by Yarukinasu - 20 Jun 11, 07:43AM
RE: Post your AUTOEXEC.CFG - by Undead - 20 Jun 11, 08:26AM
RE: Post your AUTOEXEC.CFG - by Ronald_Reagan - 20 Jun 11, 11:37PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 21 Jun 11, 07:37AM
RE: Post your AUTOEXEC.CFG - by V-Man - 21 Jun 11, 11:24PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 22 Jun 11, 07:13AM
RE: Post your AUTOEXEC.CFG - by V-Man - 25 Jun 11, 10:52PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 26 Jun 11, 02:24AM
RE: Post your AUTOEXEC.CFG - by Orynge - 26 Jun 11, 02:54AM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 29 Jun 11, 08:05PM
RE: Post your AUTOEXEC.CFG - by V-Man - 26 Jun 11, 02:30PM
RE: Post your AUTOEXEC.CFG - by Ronald_Reagan - 27 Jun 11, 04:22AM
RE: Post your AUTOEXEC.CFG - by V-Man - 27 Jun 11, 04:31AM
RE: Post your AUTOEXEC.CFG - by Viper - 29 Jun 11, 08:07PM
RE: Post your AUTOEXEC.CFG - by ExodusS - 29 Jun 11, 08:10PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 29 Jun 11, 08:28PM
RE: Post your AUTOEXEC.CFG - by MusicMan10 - 29 Jun 11, 08:36PM
RE: Post your AUTOEXEC.CFG - by V-Man - 02 Jul 11, 09:30AM
RE: Post your AUTOEXEC.CFG - by #M|A#Wolf - 30 Jun 11, 07:26AM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 30 Jun 11, 08:56AM
RE: Post your AUTOEXEC.CFG - by Orynge - 30 Jun 11, 10:52AM
RE: Post your AUTOEXEC.CFG - by Cleaner - 30 Jun 11, 11:22AM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 02 Jul 11, 07:07AM
RE: Post your AUTOEXEC.CFG - by MusicMan10 - 03 Jul 11, 04:34PM
RE: Post your AUTOEXEC.CFG - by V-Man - 03 Jul 11, 05:19PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 12 Jul 11, 10:39PM
RE: Post your AUTOEXEC.CFG - by bradmon14 - 21 Jul 11, 09:29PM
RE: Post your AUTOEXEC.CFG - by Ronald_Reagan - 21 Jul 11, 11:07PM