20 Dec 10, 02:59AM
(19 Dec 10, 07:03AM)flowtron Wrote: Yes, it does look like a flat texture with some highlighted areas to make it "look" like 3D .. I tried out a little bit to use AC with some custom textures - but that's not an easy job for a non-artistic guy like me .. but it seems like the most appropriate approach. In a pinch I'd actually use a little (30 lines or less) OpenGL proggy to map some textures onto a cube and rotate it into position - then take a screenshot ;-)
Or use a modeling program .. whatever your favourite 3D way of doing things is ;-)
Nah, man. I tried out Blender and was effectively mindfucked. I just made this in GIMP (Photoshop for the peasants, free, and effective), it's just a flat image made with multiple layers. Then the layers are merged, and saved as a PNG image. 3D's too complicated for me. :/