New AsaultCube Icon
#14
(19 Dec 10, 07:03AM)flowtron Wrote: Yes, it does look like a flat texture with some highlighted areas to make it "look" like 3D .. I tried out a little bit to use AC with some custom textures - but that's not an easy job for a non-artistic guy like me .. but it seems like the most appropriate approach. In a pinch I'd actually use a little (30 lines or less) OpenGL proggy to map some textures onto a cube and rotate it into position - then take a screenshot ;-)
Or use a modeling program .. whatever your favourite 3D way of doing things is ;-)

Nah, man. I tried out Blender and was effectively mindfucked. I just made this in GIMP (Photoshop for the peasants, free, and effective), it's just a flat image made with multiple layers. Then the layers are merged, and saved as a PNG image. 3D's too complicated for me. :/

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Messages In This Thread
RE: New AsaultCube Icon - by jAcKRoCk* - 16 Dec 10, 08:59AM
RE: New AsaultCube Icon - by samsattF - 16 Dec 10, 01:59PM
RE: New AsaultCube Icon - by Andrez - 16 Dec 10, 02:02PM
RE: New AsaultCube Icon - by Darkbee - 16 Dec 10, 02:34PM
RE: New AsaultCube Icon - by DEKiMA - 16 Dec 10, 08:26PM
RE: New AsaultCube Icon - by Gibstick - 16 Dec 10, 11:21PM
RE: New AsaultCube Icon - by Ash - 18 Dec 10, 02:27AM
RE: New AsaultCube Icon - by Darkbee - 18 Dec 10, 03:34PM
RE: New AsaultCube Icon - by flowtron - 19 Dec 10, 07:03AM
RE: New AsaultCube Icon - by ChaoticToSayTheLeast - 20 Dec 10, 02:59AM
RE: New AsaultCube Icon - by Duckett - 20 Dec 10, 05:45AM
RE: New AsaultCube Icon - by V-Man - 20 Dec 10, 03:35PM
RE: New AsaultCube Icon - by Darkbee - 20 Dec 10, 03:53PM
RE: New AsaultCube Icon - by V-Man - 20 Dec 10, 04:22PM
RE: New AsaultCube Icon - by Darkbee - 20 Dec 10, 04:48PM
RE: New AsaultCube Icon - by Lightning - 21 Dec 10, 04:40PM
Deviant watcher - by TheOnlyPJ - 21 Dec 10, 10:12PM