Physics engine in AssaultCube (ragdoll)
#37
in wolfet, the moving projectiles are a little slow, however this does not make much dirença the game, you only see it shooting over long distances, only the mg42 is slower compared to other weapons(moving projectiles).

moving projectiles work fine in games like quake(nail gun or hypeblaster in quake2), because the maps are small(like assault cube), I believe that the game becomes more interesting as well because players can dodge better shots, and learn to aim better, and predict where the enemy is.
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RE: Physics engine in AssaultCube (ragdoll) - by wolfbr - 13 Dec 10, 04:06AM