Physics engine in AssaultCube (ragdoll)
#24
(08 Dec 10, 04:16PM)wolfbr Wrote: however, in sauer you can enable and disable effects, thus the game runs well on any machine : ).
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That doesn't apply for any machine actually. I can disable all and everything, but Sauerbraten won't get beyond 30 FPS at all. ;)

Thanks to everyone giving hints and help on that issue. I meanwhile understand a little more about the possibilities having models with skeletons, but as FlowTron mentioned, I doubt the expected benefit would cover the costs, so to say.
Thanks given by:


Messages In This Thread
RE: Physics engine in AssaultCube (ragdoll) - by Mr.Floppy - 08 Dec 10, 10:50PM