Physics engine in AssaultCube (ragdoll)
#15
Sorry if I confuse something here, but isn't the purpose of ragdolls not to have the models 'manually' animated, but let the engine do all the work?

If this was true, all we needed was a md5 model with proper bones/joints, but NO actual animations, right?

Just asking in order to understand this fully, because if there isn't a model animation needed, well, that would make things a lot easier...

-edit-

On the other hand, if we still needed to animate, then where is the advantage of ragdolls in this case?
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RE: Physics engine in AssaultCube (ragdoll) - by Mr.Floppy - 22 Nov 10, 08:07PM