Physics engine in AssaultCube (ragdoll)
#9
(20 Nov 10, 06:38PM)eihrul Wrote: I will repeat. The problem is not the code. I could whip it out in a weekend. The problem is the models! So long as they are not skeletally animated, not ragdoll is possible. No one wants to re-animate the MD2 player models as MD5, so nothing can be done. End of story.

How exactly are the animations done, for running and such? Is it just a series of models being shown one at a time then?
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RE: Physics engine in AssaultCube (ragdoll) - by Zarjio - 20 Nov 10, 11:44PM