Physics engine in AssaultCube (ragdoll)
#7
I will repeat. The problem is not the code. I could whip it out in a weekend. The problem is the models! So long as they are not skeletally animated, not ragdoll is possible. No one wants to re-animate the MD2 player models as MD5, so nothing can be done. End of story.
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RE: Physics engine in AssaultCube (ragdoll) - by eihrul - 20 Nov 10, 06:38PM