Physics engine in AssaultCube (ragdoll)
#5
(20 Nov 10, 04:52PM)eihrul Wrote: The problem is not the engine. The problem is the player models are md2, so have no skeletons by which to animate them with a physics engine.

i wish i could make some ragdoll effects, i dont have the knowlege.
would it take much programming? i mean, call me a noob but it seems to me it would be too much, time and money wise.

Thanks given by:


Messages In This Thread
RE: Physics engine in AssaultCube (ragdoll) - by MykeGregory - 20 Nov 10, 06:10PM