31 Jan 18, 06:58PM
I'd like AC to have a more competitive/serious side, too.
However, I'm not really into joining a clan and going through scheduled tournaments, because I don't have the time doing so. Actually, I really like CS:GO's competitive matchmaking, which allows you to play serious games, even as a lone wolf. Guess I don't have to explain that system here.
Looking at AC, I think ActionFPS is a good initiative and probably provides everything we need. The main drawback there is, to me anyway, is it not being part of the base game. That extra hurdle of logging on on some website and playing on another client kind of holds me back and doesn't quite fit AC's fire-up-and-kick-off nature all that well.
I have no clue what already may be going on in development, or what's the stance of the active developers regarding competitive play.
However, I'm not really into joining a clan and going through scheduled tournaments, because I don't have the time doing so. Actually, I really like CS:GO's competitive matchmaking, which allows you to play serious games, even as a lone wolf. Guess I don't have to explain that system here.
Looking at AC, I think ActionFPS is a good initiative and probably provides everything we need. The main drawback there is, to me anyway, is it not being part of the base game. That extra hurdle of logging on on some website and playing on another client kind of holds me back and doesn't quite fit AC's fire-up-and-kick-off nature all that well.
I have no clue what already may be going on in development, or what's the stance of the active developers regarding competitive play.