ac_AssaultCube
#40
(05 Nov 15, 06:57PM)BluffCreek Wrote:
(05 Nov 15, 12:11PM)JMM Wrote: It needs to be better lit. My head hurts from all the squinting. Two colours is boring, add some yellow, green and purple to the mix. You could probably add a bit more detail here and there too. And maybe some visible sky.

I don't think you get what the map is supposed to be.

It's supposed to be a large parkour like room for TDM games and or TOSOK. If you want to, read the description of the file.

Also, if you're getting tired of the squinting, turn up the gamma in the game a little.
I did read the description. Does any of my advice in any way at all contradict the intended purpose of the map? You don't need it to look like a gigantic bathroom made by an autistic norse god.
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Messages In This Thread
ac_AssaultCube - by BluffCreek - 02 Nov 15, 01:26AM
RE: ac_AssaultCube - by ExodusS - 02 Nov 15, 01:46AM
RE: ac_AssaultCube - by BluffCreek - 02 Nov 15, 03:30AM
RE: ac_AssaultCube - by stef - 02 Nov 15, 11:30AM
RE: ac_AssaultCube - by Marti - 02 Nov 15, 12:57PM
RE: ac_AssaultCube - by BluffCreek - 02 Nov 15, 05:54PM
RE: ac_AssaultCube - by +f0r3v3r+ - 02 Nov 15, 10:58PM
RE: ac_AssaultCube - by BluffCreek - 02 Nov 15, 11:24PM
RE: ac_AssaultCube - by MPx - 02 Nov 15, 11:10PM
RE: ac_AssaultCube - by +f0r3v3r+ - 03 Nov 15, 01:36AM
RE: ac_AssaultCube - by BluffCreek - 03 Nov 15, 03:17AM
RE: ac_AssaultCube - by champo - 03 Nov 15, 03:38AM
RE: ac_AssaultCube - by BluffCreek - 03 Nov 15, 07:01AM
RE: ac_AssaultCube - by Marti - 03 Nov 15, 12:54PM
RE: ac_AssaultCube - by BluffCreek - 03 Nov 15, 05:02PM
RE: ac_AssaultCube - by Mise" - 03 Nov 15, 03:33PM
RE: ac_AssaultCube - by Undead - 03 Nov 15, 04:15PM
RE: ac_AssaultCube - by JMM - 04 Nov 15, 12:11PM
RE: ac_AssaultCube - by BluffCreek - 04 Nov 15, 08:55PM
RE: ac_AssaultCube - by +f0r3v3r+ - 04 Nov 15, 04:52PM
RE: ac_AssaultCube - by +f0r3v3r+ - 04 Nov 15, 09:56PM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 12:06AM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 12:12AM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 12:47AM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 01:02AM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 01:04AM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 01:13AM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 01:23AM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 01:27AM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 02:19AM
RE: ac_AssaultCube - by Marti - 05 Nov 15, 10:27AM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 10:32AM
RE: ac_AssaultCube - by JMM - 05 Nov 15, 12:11PM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 06:57PM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 07:07PM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 07:10PM
RE: ac_AssaultCube - by Million - 05 Nov 15, 07:16PM
RE: ac_AssaultCube - by BluffCreek - 05 Nov 15, 07:20PM
RE: ac_AssaultCube - by Million - 05 Nov 15, 07:32PM
RE: ac_AssaultCube - by JMM - 05 Nov 15, 09:14PM
RE: ac_AssaultCube - by +f0r3v3r+ - 05 Nov 15, 09:15PM
RE: ac_AssaultCube - by BluffCreek - 06 Nov 15, 05:23AM
RE: ac_AssaultCube - by Undead - 06 Nov 15, 06:22AM
RE: ac_AssaultCube - by BluffCreek - 06 Nov 15, 09:11AM
RE: ac_AssaultCube - by Robtics - 06 Nov 15, 09:39AM